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module decorator","webpack://nv-base-template/webpack/before-startup","webpack://nv-base-template/webpack/startup","webpack://nv-base-template/webpack/after-startup"],"sourcesContent":["/**\r\n * @license\r\n * Lodash (Custom Build) \r\n * Build: `lodash include=\"throttle,filter\"`\r\n * Copyright JS Foundation and other contributors \r\n * Released under MIT license \r\n * Based on Underscore.js 1.8.3 \r\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\r\n */\r\n;(function() {\r\n\r\n /** Used as a safe reference for `undefined` in pre-ES5 environments. */\r\n var undefined;\r\n\r\n /** Used as the semantic version number. */\r\n var VERSION = '4.17.5';\r\n\r\n /** Used as the size to enable large array optimizations. */\r\n var LARGE_ARRAY_SIZE = 200;\r\n\r\n /** Error message constants. */\r\n var FUNC_ERROR_TEXT = 'Expected a function';\r\n\r\n /** Used to stand-in for `undefined` hash values. */\r\n var HASH_UNDEFINED = '__lodash_hash_undefined__';\r\n\r\n /** Used as the maximum memoize cache size. */\r\n var MAX_MEMOIZE_SIZE = 500;\r\n\r\n /** Used to compose bitmasks for cloning. */\r\n var CLONE_DEEP_FLAG = 1,\r\n CLONE_FLAT_FLAG = 2,\r\n CLONE_SYMBOLS_FLAG = 4;\r\n\r\n /** Used to compose bitmasks for value comparisons. */\r\n var COMPARE_PARTIAL_FLAG = 1,\r\n COMPARE_UNORDERED_FLAG = 2;\r\n\r\n /** Used as references for various `Number` constants. */\r\n var INFINITY = 1 / 0,\r\n MAX_SAFE_INTEGER = 9007199254740991,\r\n NAN = 0 / 0;\r\n\r\n /** `Object#toString` result references. */\r\n var argsTag = '[object Arguments]',\r\n arrayTag = '[object Array]',\r\n asyncTag = '[object AsyncFunction]',\r\n boolTag = '[object Boolean]',\r\n dateTag = '[object Date]',\r\n errorTag = '[object Error]',\r\n funcTag = '[object Function]',\r\n genTag = '[object GeneratorFunction]',\r\n mapTag = '[object Map]',\r\n numberTag = '[object Number]',\r\n nullTag = '[object Null]',\r\n objectTag = '[object Object]',\r\n promiseTag = '[object Promise]',\r\n proxyTag = '[object Proxy]',\r\n regexpTag = '[object RegExp]',\r\n setTag = '[object Set]',\r\n stringTag = '[object String]',\r\n symbolTag = '[object Symbol]',\r\n undefinedTag = '[object Undefined]',\r\n weakMapTag = '[object WeakMap]';\r\n\r\n var arrayBufferTag = '[object ArrayBuffer]',\r\n dataViewTag = '[object DataView]',\r\n float32Tag = '[object Float32Array]',\r\n float64Tag = '[object Float64Array]',\r\n int8Tag = '[object Int8Array]',\r\n int16Tag = '[object Int16Array]',\r\n int32Tag = '[object Int32Array]',\r\n uint8Tag = '[object Uint8Array]',\r\n uint8ClampedTag = '[object Uint8ClampedArray]',\r\n uint16Tag = '[object Uint16Array]',\r\n uint32Tag = '[object Uint32Array]';\r\n\r\n /** Used to match property names within property paths. */\r\n var reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\r\n reIsPlainProp = /^\\w*$/,\r\n rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\r\n\r\n /**\r\n * Used to match `RegExp`\r\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\r\n */\r\n var reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\r\n\r\n /** Used to match leading and trailing whitespace. */\r\n var reTrim = /^\\s+|\\s+$/g;\r\n\r\n /** Used to match backslashes in property paths. */\r\n var reEscapeChar = /\\\\(\\\\)?/g;\r\n\r\n /** Used to match `RegExp` flags from their coerced string values. */\r\n var reFlags = /\\w*$/;\r\n\r\n /** Used to detect bad signed hexadecimal string values. */\r\n var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\r\n\r\n /** Used to detect binary string values. */\r\n var reIsBinary = /^0b[01]+$/i;\r\n\r\n /** Used to detect host constructors (Safari). */\r\n var reIsHostCtor = /^\\[object .+?Constructor\\]$/;\r\n\r\n /** Used to detect octal string values. */\r\n var reIsOctal = /^0o[0-7]+$/i;\r\n\r\n /** Used to detect unsigned integer values. */\r\n var reIsUint = /^(?:0|[1-9]\\d*)$/;\r\n\r\n /** Used to identify `toStringTag` values of typed arrays. */\r\n var typedArrayTags = {};\r\n typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\r\n typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\r\n typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\r\n typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\r\n typedArrayTags[uint32Tag] = true;\r\n typedArrayTags[argsTag] = typedArrayTags[arrayTag] =\r\n typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\r\n typedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\r\n typedArrayTags[errorTag] = typedArrayTags[funcTag] =\r\n typedArrayTags[mapTag] = typedArrayTags[numberTag] =\r\n typedArrayTags[objectTag] = typedArrayTags[regexpTag] =\r\n typedArrayTags[setTag] = typedArrayTags[stringTag] =\r\n typedArrayTags[weakMapTag] = false;\r\n\r\n /** Used to identify `toStringTag` values supported by `_.clone`. */\r\n var cloneableTags = {};\r\n cloneableTags[argsTag] = cloneableTags[arrayTag] =\r\n cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\r\n cloneableTags[boolTag] = cloneableTags[dateTag] =\r\n cloneableTags[float32Tag] = cloneableTags[float64Tag] =\r\n cloneableTags[int8Tag] = cloneableTags[int16Tag] =\r\n cloneableTags[int32Tag] = cloneableTags[mapTag] =\r\n cloneableTags[numberTag] = cloneableTags[objectTag] =\r\n cloneableTags[regexpTag] = cloneableTags[setTag] =\r\n cloneableTags[stringTag] = cloneableTags[symbolTag] =\r\n cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\r\n cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\r\n cloneableTags[errorTag] = cloneableTags[funcTag] =\r\n cloneableTags[weakMapTag] = false;\r\n\r\n /** Built-in method references without a dependency on `root`. */\r\n var freeParseInt = parseInt;\r\n\r\n /** Detect free variable `global` from Node.js. */\r\n var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\r\n\r\n /** Detect free variable `self`. */\r\n var freeSelf = typeof self == 'object' && self && self.Object === Object && self;\r\n\r\n /** Used as a reference to the global object. */\r\n var root = freeGlobal || freeSelf || Function('return this')();\r\n\r\n /** Detect free variable `exports`. */\r\n var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\r\n\r\n /** Detect free variable `module`. */\r\n var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\r\n\r\n /** Detect the popular CommonJS extension `module.exports`. */\r\n var moduleExports = freeModule && freeModule.exports === freeExports;\r\n\r\n /** Detect free variable `process` from Node.js. */\r\n var freeProcess = moduleExports && freeGlobal.process;\r\n\r\n /** Used to access faster Node.js helpers. */\r\n var nodeUtil = (function() {\r\n try {\r\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\r\n } catch (e) {}\r\n }());\r\n\r\n /* Node.js helper references. */\r\n var nodeIsMap = nodeUtil && nodeUtil.isMap,\r\n nodeIsSet = nodeUtil && nodeUtil.isSet,\r\n nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\r\n\r\n /*--------------------------------------------------------------------------*/\r\n\r\n /**\r\n * A specialized version of `_.forEach` for arrays without support for\r\n * iteratee shorthands.\r\n *\r\n * @private\r\n * @param {Array} [array] The array to iterate over.\r\n * @param {Function} iteratee The function invoked per iteration.\r\n * @returns {Array} Returns `array`.\r\n */\r\n function arrayEach(array, iteratee) {\r\n var index = -1,\r\n length = array == null ? 0 : array.length;\r\n\r\n while (++index < length) {\r\n if (iteratee(array[index], index, array) === false) {\r\n break;\r\n }\r\n }\r\n return array;\r\n }\r\n\r\n /**\r\n * A specialized version of `_.filter` for arrays without support for\r\n * iteratee shorthands.\r\n *\r\n * @private\r\n * @param {Array} [array] The array to iterate over.\r\n * @param {Function} predicate The function invoked per iteration.\r\n * @returns {Array} Returns the new filtered array.\r\n */\r\n function arrayFilter(array, predicate) {\r\n var index = -1,\r\n length = array == null ? 0 : array.length,\r\n resIndex = 0,\r\n result = [];\r\n\r\n while (++index < length) {\r\n var value = array[index];\r\n if (predicate(value, index, array)) {\r\n result[resIndex++] = value;\r\n }\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * A specialized version of `_.map` for arrays without support for iteratee\r\n * shorthands.\r\n *\r\n * @private\r\n * @param {Array} [array] The array to iterate over.\r\n * @param {Function} iteratee The function invoked per iteration.\r\n * @returns {Array} Returns the new mapped array.\r\n */\r\n function arrayMap(array, iteratee) {\r\n var index = -1,\r\n length = array == null ? 0 : array.length,\r\n result = Array(length);\r\n\r\n while (++index < length) {\r\n result[index] = iteratee(array[index], index, array);\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * Appends the elements of `values` to `array`.\r\n *\r\n * @private\r\n * @param {Array} array The array to modify.\r\n * @param {Array} values The values to append.\r\n * @returns {Array} Returns `array`.\r\n */\r\n function arrayPush(array, values) {\r\n var index = -1,\r\n length = values.length,\r\n offset = array.length;\r\n\r\n while (++index < length) {\r\n array[offset + index] = values[index];\r\n }\r\n return array;\r\n }\r\n\r\n /**\r\n * A specialized version of `_.some` for arrays without support for iteratee\r\n * shorthands.\r\n *\r\n * @private\r\n * @param {Array} [array] The array to iterate over.\r\n * @param {Function} predicate The function invoked per iteration.\r\n * @returns {boolean} Returns `true` if any element passes the predicate check,\r\n * else `false`.\r\n */\r\n function arraySome(array, predicate) {\r\n var index = -1,\r\n length = array == null ? 0 : array.length;\r\n\r\n while (++index < length) {\r\n if (predicate(array[index], index, array)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.property` without support for deep paths.\r\n *\r\n * @private\r\n * @param {string} key The key of the property to get.\r\n * @returns {Function} Returns the new accessor function.\r\n */\r\n function baseProperty(key) {\r\n return function(object) {\r\n return object == null ? undefined : object[key];\r\n };\r\n }\r\n\r\n /**\r\n * The base implementation of `_.times` without support for iteratee shorthands\r\n * or max array length checks.\r\n *\r\n * @private\r\n * @param {number} n The number of times to invoke `iteratee`.\r\n * @param {Function} iteratee The function invoked per iteration.\r\n * @returns {Array} Returns the array of results.\r\n */\r\n function baseTimes(n, iteratee) {\r\n var index = -1,\r\n result = Array(n);\r\n\r\n while (++index < n) {\r\n result[index] = iteratee(index);\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.unary` without support for storing metadata.\r\n *\r\n * @private\r\n * @param {Function} func The function to cap arguments for.\r\n * @returns {Function} Returns the new capped function.\r\n */\r\n function baseUnary(func) {\r\n return function(value) {\r\n return func(value);\r\n };\r\n }\r\n\r\n /**\r\n * Checks if a `cache` value for `key` exists.\r\n *\r\n * @private\r\n * @param {Object} cache The cache to query.\r\n * @param {string} key The key of the entry to check.\r\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\r\n */\r\n function cacheHas(cache, key) {\r\n return cache.has(key);\r\n }\r\n\r\n /**\r\n * Gets the value at `key` of `object`.\r\n *\r\n * @private\r\n * @param {Object} [object] The object to query.\r\n * @param {string} key The key of the property to get.\r\n * @returns {*} Returns the property value.\r\n */\r\n function getValue(object, key) {\r\n return object == null ? undefined : object[key];\r\n }\r\n\r\n /**\r\n * Converts `map` to its key-value pairs.\r\n *\r\n * @private\r\n * @param {Object} map The map to convert.\r\n * @returns {Array} Returns the key-value pairs.\r\n */\r\n function mapToArray(map) {\r\n var index = -1,\r\n result = Array(map.size);\r\n\r\n map.forEach(function(value, key) {\r\n result[++index] = [key, value];\r\n });\r\n return result;\r\n }\r\n\r\n /**\r\n * Creates a unary function that invokes `func` with its argument transformed.\r\n *\r\n * @private\r\n * @param {Function} func The function to wrap.\r\n * @param {Function} transform The argument transform.\r\n * @returns {Function} Returns the new function.\r\n */\r\n function overArg(func, transform) {\r\n return function(arg) {\r\n return func(transform(arg));\r\n };\r\n }\r\n\r\n /**\r\n * Converts `set` to an array of its values.\r\n *\r\n * @private\r\n * @param {Object} set The set to convert.\r\n * @returns {Array} Returns the values.\r\n */\r\n function setToArray(set) {\r\n var index = -1,\r\n result = Array(set.size);\r\n\r\n set.forEach(function(value) {\r\n result[++index] = value;\r\n });\r\n return result;\r\n }\r\n\r\n /*--------------------------------------------------------------------------*/\r\n\r\n /** Used for built-in method references. */\r\n var arrayProto = Array.prototype,\r\n funcProto = Function.prototype,\r\n objectProto = Object.prototype;\r\n\r\n /** Used to detect overreaching core-js shims. */\r\n var coreJsData = root['__core-js_shared__'];\r\n\r\n /** Used to resolve the decompiled source of functions. */\r\n var funcToString = funcProto.toString;\r\n\r\n /** Used to check objects for own properties. */\r\n var hasOwnProperty = objectProto.hasOwnProperty;\r\n\r\n /** Used to detect methods masquerading as native. */\r\n var maskSrcKey = (function() {\r\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\r\n return uid ? ('Symbol(src)_1.' + uid) : '';\r\n }());\r\n\r\n /**\r\n * Used to resolve the\r\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\r\n * of values.\r\n */\r\n var nativeObjectToString = objectProto.toString;\r\n\r\n /** Used to detect if a method is native. */\r\n var reIsNative = RegExp('^' +\r\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\r\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\r\n );\r\n\r\n /** Built-in value references. */\r\n var Buffer = moduleExports ? root.Buffer : undefined,\r\n Symbol = root.Symbol,\r\n Uint8Array = root.Uint8Array,\r\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined,\r\n getPrototype = overArg(Object.getPrototypeOf, Object),\r\n objectCreate = Object.create,\r\n propertyIsEnumerable = objectProto.propertyIsEnumerable,\r\n splice = arrayProto.splice,\r\n symToStringTag = Symbol ? Symbol.toStringTag : undefined;\r\n\r\n var defineProperty = (function() {\r\n try {\r\n var func = getNative(Object, 'defineProperty');\r\n func({}, '', {});\r\n return func;\r\n } catch (e) {}\r\n }());\r\n\r\n /* Built-in method references for those with the same name as other `lodash` methods. */\r\n var nativeGetSymbols = Object.getOwnPropertySymbols,\r\n nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,\r\n nativeKeys = overArg(Object.keys, Object),\r\n nativeMax = Math.max,\r\n nativeMin = Math.min;\r\n\r\n /* Built-in method references that are verified to be native. */\r\n var DataView = getNative(root, 'DataView'),\r\n Map = getNative(root, 'Map'),\r\n Promise = getNative(root, 'Promise'),\r\n Set = getNative(root, 'Set'),\r\n WeakMap = getNative(root, 'WeakMap'),\r\n nativeCreate = getNative(Object, 'create');\r\n\r\n /** Used to lookup unminified function names. */\r\n var realNames = {};\r\n\r\n /** Used to detect maps, sets, and weakmaps. */\r\n var dataViewCtorString = toSource(DataView),\r\n mapCtorString = toSource(Map),\r\n promiseCtorString = toSource(Promise),\r\n setCtorString = toSource(Set),\r\n weakMapCtorString = toSource(WeakMap);\r\n\r\n /** Used to convert symbols to primitives and strings. */\r\n var symbolProto = Symbol ? Symbol.prototype : undefined,\r\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined,\r\n symbolToString = symbolProto ? symbolProto.toString : undefined;\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Creates a `lodash` object which wraps `value` to enable implicit method\r\n * chain sequences. Methods that operate on and return arrays, collections,\r\n * and functions can be chained together. Methods that retrieve a single value\r\n * or may return a primitive value will automatically end the chain sequence\r\n * and return the unwrapped value. Otherwise, the value must be unwrapped\r\n * with `_#value`.\r\n *\r\n * Explicit chain sequences, which must be unwrapped with `_#value`, may be\r\n * enabled using `_.chain`.\r\n *\r\n * The execution of chained methods is lazy, that is, it's deferred until\r\n * `_#value` is implicitly or explicitly called.\r\n *\r\n * Lazy evaluation allows several methods to support shortcut fusion.\r\n * Shortcut fusion is an optimization to merge iteratee calls; this avoids\r\n * the creation of intermediate arrays and can greatly reduce the number of\r\n * iteratee executions. Sections of a chain sequence qualify for shortcut\r\n * fusion if the section is applied to an array and iteratees accept only\r\n * one argument. The heuristic for whether a section qualifies for shortcut\r\n * fusion is subject to change.\r\n *\r\n * Chaining is supported in custom builds as long as the `_#value` method is\r\n * directly or indirectly included in the build.\r\n *\r\n * In addition to lodash methods, wrappers have `Array` and `String` methods.\r\n *\r\n * The wrapper `Array` methods are:\r\n * `concat`, `join`, `pop`, `push`, `shift`, `sort`, `splice`, and `unshift`\r\n *\r\n * The wrapper `String` methods are:\r\n * `replace` and `split`\r\n *\r\n * The wrapper methods that support shortcut fusion are:\r\n * `at`, `compact`, `drop`, `dropRight`, `dropWhile`, `filter`, `find`,\r\n * `findLast`, `head`, `initial`, `last`, `map`, `reject`, `reverse`, `slice`,\r\n * `tail`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, and `toArray`\r\n *\r\n * The chainable wrapper methods are:\r\n * `after`, `ary`, `assign`, `assignIn`, `assignInWith`, `assignWith`, `at`,\r\n * `before`, `bind`, `bindAll`, `bindKey`, `castArray`, `chain`, `chunk`,\r\n * `commit`, `compact`, `concat`, `conforms`, `constant`, `countBy`, `create`,\r\n * `curry`, `debounce`, `defaults`, `defaultsDeep`, `defer`, `delay`,\r\n * `difference`, `differenceBy`, `differenceWith`, `drop`, `dropRight`,\r\n * `dropRightWhile`, `dropWhile`, `extend`, `extendWith`, `fill`, `filter`,\r\n * `flatMap`, `flatMapDeep`, `flatMapDepth`, `flatten`, `flattenDeep`,\r\n * `flattenDepth`, `flip`, `flow`, `flowRight`, `fromPairs`, `functions`,\r\n * `functionsIn`, `groupBy`, `initial`, `intersection`, `intersectionBy`,\r\n * `intersectionWith`, `invert`, `invertBy`, `invokeMap`, `iteratee`, `keyBy`,\r\n * `keys`, `keysIn`, `map`, `mapKeys`, `mapValues`, `matches`, `matchesProperty`,\r\n * `memoize`, `merge`, `mergeWith`, `method`, `methodOf`, `mixin`, `negate`,\r\n * `nthArg`, `omit`, `omitBy`, `once`, `orderBy`, `over`, `overArgs`,\r\n * `overEvery`, `overSome`, `partial`, `partialRight`, `partition`, `pick`,\r\n * `pickBy`, `plant`, `property`, `propertyOf`, `pull`, `pullAll`, `pullAllBy`,\r\n * `pullAllWith`, `pullAt`, `push`, `range`, `rangeRight`, `rearg`, `reject`,\r\n * `remove`, `rest`, `reverse`, `sampleSize`, `set`, `setWith`, `shuffle`,\r\n * `slice`, `sort`, `sortBy`, `splice`, `spread`, `tail`, `take`, `takeRight`,\r\n * `takeRightWhile`, `takeWhile`, `tap`, `throttle`, `thru`, `toArray`,\r\n * `toPairs`, `toPairsIn`, `toPath`, `toPlainObject`, `transform`, `unary`,\r\n * `union`, `unionBy`, `unionWith`, `uniq`, `uniqBy`, `uniqWith`, `unset`,\r\n * `unshift`, `unzip`, `unzipWith`, `update`, `updateWith`, `values`,\r\n * `valuesIn`, `without`, `wrap`, `xor`, `xorBy`, `xorWith`, `zip`,\r\n * `zipObject`, `zipObjectDeep`, and `zipWith`\r\n *\r\n * The wrapper methods that are **not** chainable by default are:\r\n * `add`, `attempt`, `camelCase`, `capitalize`, `ceil`, `clamp`, `clone`,\r\n * `cloneDeep`, `cloneDeepWith`, `cloneWith`, `conformsTo`, `deburr`,\r\n * `defaultTo`, `divide`, `each`, `eachRight`, `endsWith`, `eq`, `escape`,\r\n * `escapeRegExp`, `every`, `find`, `findIndex`, `findKey`, `findLast`,\r\n * `findLastIndex`, `findLastKey`, `first`, `floor`, `forEach`, `forEachRight`,\r\n * `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `get`, `gt`, `gte`, `has`,\r\n * `hasIn`, `head`, `identity`, `includes`, `indexOf`, `inRange`, `invoke`,\r\n * `isArguments`, `isArray`, `isArrayBuffer`, `isArrayLike`, `isArrayLikeObject`,\r\n * `isBoolean`, `isBuffer`, `isDate`, `isElement`, `isEmpty`, `isEqual`,\r\n * `isEqualWith`, `isError`, `isFinite`, `isFunction`, `isInteger`, `isLength`,\r\n * `isMap`, `isMatch`, `isMatchWith`, `isNaN`, `isNative`, `isNil`, `isNull`,\r\n * `isNumber`, `isObject`, `isObjectLike`, `isPlainObject`, `isRegExp`,\r\n * `isSafeInteger`, `isSet`, `isString`, `isUndefined`, `isTypedArray`,\r\n * `isWeakMap`, `isWeakSet`, `join`, `kebabCase`, `last`, `lastIndexOf`,\r\n * `lowerCase`, `lowerFirst`, `lt`, `lte`, `max`, `maxBy`, `mean`, `meanBy`,\r\n * `min`, `minBy`, `multiply`, `noConflict`, `noop`, `now`, `nth`, `pad`,\r\n * `padEnd`, `padStart`, `parseInt`, `pop`, `random`, `reduce`, `reduceRight`,\r\n * `repeat`, `result`, `round`, `runInContext`, `sample`, `shift`, `size`,\r\n * `snakeCase`, `some`, `sortedIndex`, `sortedIndexBy`, `sortedLastIndex`,\r\n * `sortedLastIndexBy`, `startCase`, `startsWith`, `stubArray`, `stubFalse`,\r\n * `stubObject`, `stubString`, `stubTrue`, `subtract`, `sum`, `sumBy`,\r\n * `template`, `times`, `toFinite`, `toInteger`, `toJSON`, `toLength`,\r\n * `toLower`, `toNumber`, `toSafeInteger`, `toString`, `toUpper`, `trim`,\r\n * `trimEnd`, `trimStart`, `truncate`, `unescape`, `uniqueId`, `upperCase`,\r\n * `upperFirst`, `value`, and `words`\r\n *\r\n * @name _\r\n * @constructor\r\n * @category Seq\r\n * @param {*} value The value to wrap in a `lodash` instance.\r\n * @returns {Object} Returns the new `lodash` wrapper instance.\r\n * @example\r\n *\r\n * function square(n) {\r\n * return n * n;\r\n * }\r\n *\r\n * var wrapped = _([1, 2, 3]);\r\n *\r\n * // Returns an unwrapped value.\r\n * wrapped.reduce(_.add);\r\n * // => 6\r\n *\r\n * // Returns a wrapped value.\r\n * var squares = wrapped.map(square);\r\n *\r\n * _.isArray(squares);\r\n * // => false\r\n *\r\n * _.isArray(squares.value());\r\n * // => true\r\n */\r\n function lodash() {\r\n // No operation performed.\r\n }\r\n\r\n /**\r\n * The base implementation of `_.create` without support for assigning\r\n * properties to the created object.\r\n *\r\n * @private\r\n * @param {Object} proto The object to inherit from.\r\n * @returns {Object} Returns the new object.\r\n */\r\n var baseCreate = (function() {\r\n function object() {}\r\n return function(proto) {\r\n if (!isObject(proto)) {\r\n return {};\r\n }\r\n if (objectCreate) {\r\n return objectCreate(proto);\r\n }\r\n object.prototype = proto;\r\n var result = new object;\r\n object.prototype = undefined;\r\n return result;\r\n };\r\n }());\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Creates a hash object.\r\n *\r\n * @private\r\n * @constructor\r\n * @param {Array} [entries] The key-value pairs to cache.\r\n */\r\n function Hash(entries) {\r\n var index = -1,\r\n length = entries == null ? 0 : entries.length;\r\n\r\n this.clear();\r\n while (++index < length) {\r\n var entry = entries[index];\r\n this.set(entry[0], entry[1]);\r\n }\r\n }\r\n\r\n /**\r\n * Removes all key-value entries from the hash.\r\n *\r\n * @private\r\n * @name clear\r\n * @memberOf Hash\r\n */\r\n function hashClear() {\r\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\r\n this.size = 0;\r\n }\r\n\r\n /**\r\n * Removes `key` and its value from the hash.\r\n *\r\n * @private\r\n * @name delete\r\n * @memberOf Hash\r\n * @param {Object} hash The hash to modify.\r\n * @param {string} key The key of the value to remove.\r\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\r\n */\r\n function hashDelete(key) {\r\n var result = this.has(key) && delete this.__data__[key];\r\n this.size -= result ? 1 : 0;\r\n return result;\r\n }\r\n\r\n /**\r\n * Gets the hash value for `key`.\r\n *\r\n * @private\r\n * @name get\r\n * @memberOf Hash\r\n * @param {string} key The key of the value to get.\r\n * @returns {*} Returns the entry value.\r\n */\r\n function hashGet(key) {\r\n var data = this.__data__;\r\n if (nativeCreate) {\r\n var result = data[key];\r\n return result === HASH_UNDEFINED ? undefined : result;\r\n }\r\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\r\n }\r\n\r\n /**\r\n * Checks if a hash value for `key` exists.\r\n *\r\n * @private\r\n * @name has\r\n * @memberOf Hash\r\n * @param {string} key The key of the entry to check.\r\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\r\n */\r\n function hashHas(key) {\r\n var data = this.__data__;\r\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\r\n }\r\n\r\n /**\r\n * Sets the hash `key` to `value`.\r\n *\r\n * @private\r\n * @name set\r\n * @memberOf Hash\r\n * @param {string} key The key of the value to set.\r\n * @param {*} value The value to set.\r\n * @returns {Object} Returns the hash instance.\r\n */\r\n function hashSet(key, value) {\r\n var data = this.__data__;\r\n this.size += this.has(key) ? 0 : 1;\r\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\r\n return this;\r\n }\r\n\r\n // Add methods to `Hash`.\r\n Hash.prototype.clear = hashClear;\r\n Hash.prototype['delete'] = hashDelete;\r\n Hash.prototype.get = hashGet;\r\n Hash.prototype.has = hashHas;\r\n Hash.prototype.set = hashSet;\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Creates an list cache object.\r\n *\r\n * @private\r\n * @constructor\r\n * @param {Array} [entries] The key-value pairs to cache.\r\n */\r\n function ListCache(entries) {\r\n var index = -1,\r\n length = entries == null ? 0 : entries.length;\r\n\r\n this.clear();\r\n while (++index < length) {\r\n var entry = entries[index];\r\n this.set(entry[0], entry[1]);\r\n }\r\n }\r\n\r\n /**\r\n * Removes all key-value entries from the list cache.\r\n *\r\n * @private\r\n * @name clear\r\n * @memberOf ListCache\r\n */\r\n function listCacheClear() {\r\n this.__data__ = [];\r\n this.size = 0;\r\n }\r\n\r\n /**\r\n * Removes `key` and its value from the list cache.\r\n *\r\n * @private\r\n * @name delete\r\n * @memberOf ListCache\r\n * @param {string} key The key of the value to remove.\r\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\r\n */\r\n function listCacheDelete(key) {\r\n var data = this.__data__,\r\n index = assocIndexOf(data, key);\r\n\r\n if (index < 0) {\r\n return false;\r\n }\r\n var lastIndex = data.length - 1;\r\n if (index == lastIndex) {\r\n data.pop();\r\n } else {\r\n splice.call(data, index, 1);\r\n }\r\n --this.size;\r\n return true;\r\n }\r\n\r\n /**\r\n * Gets the list cache value for `key`.\r\n *\r\n * @private\r\n * @name get\r\n * @memberOf ListCache\r\n * @param {string} key The key of the value to get.\r\n * @returns {*} Returns the entry value.\r\n */\r\n function listCacheGet(key) {\r\n var data = this.__data__,\r\n index = assocIndexOf(data, key);\r\n\r\n return index < 0 ? undefined : data[index][1];\r\n }\r\n\r\n /**\r\n * Checks if a list cache value for `key` exists.\r\n *\r\n * @private\r\n * @name has\r\n * @memberOf ListCache\r\n * @param {string} key The key of the entry to check.\r\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\r\n */\r\n function listCacheHas(key) {\r\n return assocIndexOf(this.__data__, key) > -1;\r\n }\r\n\r\n /**\r\n * Sets the list cache `key` to `value`.\r\n *\r\n * @private\r\n * @name set\r\n * @memberOf ListCache\r\n * @param {string} key The key of the value to set.\r\n * @param {*} value The value to set.\r\n * @returns {Object} Returns the list cache instance.\r\n */\r\n function listCacheSet(key, value) {\r\n var data = this.__data__,\r\n index = assocIndexOf(data, key);\r\n\r\n if (index < 0) {\r\n ++this.size;\r\n data.push([key, value]);\r\n } else {\r\n data[index][1] = value;\r\n }\r\n return this;\r\n }\r\n\r\n // Add methods to `ListCache`.\r\n ListCache.prototype.clear = listCacheClear;\r\n ListCache.prototype['delete'] = listCacheDelete;\r\n ListCache.prototype.get = listCacheGet;\r\n ListCache.prototype.has = listCacheHas;\r\n ListCache.prototype.set = listCacheSet;\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Creates a map cache object to store key-value pairs.\r\n *\r\n * @private\r\n * @constructor\r\n * @param {Array} [entries] The key-value pairs to cache.\r\n */\r\n function MapCache(entries) {\r\n var index = -1,\r\n length = entries == null ? 0 : entries.length;\r\n\r\n this.clear();\r\n while (++index < length) {\r\n var entry = entries[index];\r\n this.set(entry[0], entry[1]);\r\n }\r\n }\r\n\r\n /**\r\n * Removes all key-value entries from the map.\r\n *\r\n * @private\r\n * @name clear\r\n * @memberOf MapCache\r\n */\r\n function mapCacheClear() {\r\n this.size = 0;\r\n this.__data__ = {\r\n 'hash': new Hash,\r\n 'map': new (Map || ListCache),\r\n 'string': new Hash\r\n };\r\n }\r\n\r\n /**\r\n * Removes `key` and its value from the map.\r\n *\r\n * @private\r\n * @name delete\r\n * @memberOf MapCache\r\n * @param {string} key The key of the value to remove.\r\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\r\n */\r\n function mapCacheDelete(key) {\r\n var result = getMapData(this, key)['delete'](key);\r\n this.size -= result ? 1 : 0;\r\n return result;\r\n }\r\n\r\n /**\r\n * Gets the map value for `key`.\r\n *\r\n * @private\r\n * @name get\r\n * @memberOf MapCache\r\n * @param {string} key The key of the value to get.\r\n * @returns {*} Returns the entry value.\r\n */\r\n function mapCacheGet(key) {\r\n return getMapData(this, key).get(key);\r\n }\r\n\r\n /**\r\n * Checks if a map value for `key` exists.\r\n *\r\n * @private\r\n * @name has\r\n * @memberOf MapCache\r\n * @param {string} key The key of the entry to check.\r\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\r\n */\r\n function mapCacheHas(key) {\r\n return getMapData(this, key).has(key);\r\n }\r\n\r\n /**\r\n * Sets the map `key` to `value`.\r\n *\r\n * @private\r\n * @name set\r\n * @memberOf MapCache\r\n * @param {string} key The key of the value to set.\r\n * @param {*} value The value to set.\r\n * @returns {Object} Returns the map cache instance.\r\n */\r\n function mapCacheSet(key, value) {\r\n var data = getMapData(this, key),\r\n size = data.size;\r\n\r\n data.set(key, value);\r\n this.size += data.size == size ? 0 : 1;\r\n return this;\r\n }\r\n\r\n // Add methods to `MapCache`.\r\n MapCache.prototype.clear = mapCacheClear;\r\n MapCache.prototype['delete'] = mapCacheDelete;\r\n MapCache.prototype.get = mapCacheGet;\r\n MapCache.prototype.has = mapCacheHas;\r\n MapCache.prototype.set = mapCacheSet;\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n *\r\n * Creates an array cache object to store unique values.\r\n *\r\n * @private\r\n * @constructor\r\n * @param {Array} [values] The values to cache.\r\n */\r\n function SetCache(values) {\r\n var index = -1,\r\n length = values == null ? 0 : values.length;\r\n\r\n this.__data__ = new MapCache;\r\n while (++index < length) {\r\n this.add(values[index]);\r\n }\r\n }\r\n\r\n /**\r\n * Adds `value` to the array cache.\r\n *\r\n * @private\r\n * @name add\r\n * @memberOf SetCache\r\n * @alias push\r\n * @param {*} value The value to cache.\r\n * @returns {Object} Returns the cache instance.\r\n */\r\n function setCacheAdd(value) {\r\n this.__data__.set(value, HASH_UNDEFINED);\r\n return this;\r\n }\r\n\r\n /**\r\n * Checks if `value` is in the array cache.\r\n *\r\n * @private\r\n * @name has\r\n * @memberOf SetCache\r\n * @param {*} value The value to search for.\r\n * @returns {number} Returns `true` if `value` is found, else `false`.\r\n */\r\n function setCacheHas(value) {\r\n return this.__data__.has(value);\r\n }\r\n\r\n // Add methods to `SetCache`.\r\n SetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\r\n SetCache.prototype.has = setCacheHas;\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Creates a stack cache object to store key-value pairs.\r\n *\r\n * @private\r\n * @constructor\r\n * @param {Array} [entries] The key-value pairs to cache.\r\n */\r\n function Stack(entries) {\r\n var data = this.__data__ = new ListCache(entries);\r\n this.size = data.size;\r\n }\r\n\r\n /**\r\n * Removes all key-value entries from the stack.\r\n *\r\n * @private\r\n * @name clear\r\n * @memberOf Stack\r\n */\r\n function stackClear() {\r\n this.__data__ = new ListCache;\r\n this.size = 0;\r\n }\r\n\r\n /**\r\n * Removes `key` and its value from the stack.\r\n *\r\n * @private\r\n * @name delete\r\n * @memberOf Stack\r\n * @param {string} key The key of the value to remove.\r\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\r\n */\r\n function stackDelete(key) {\r\n var data = this.__data__,\r\n result = data['delete'](key);\r\n\r\n this.size = data.size;\r\n return result;\r\n }\r\n\r\n /**\r\n * Gets the stack value for `key`.\r\n *\r\n * @private\r\n * @name get\r\n * @memberOf Stack\r\n * @param {string} key The key of the value to get.\r\n * @returns {*} Returns the entry value.\r\n */\r\n function stackGet(key) {\r\n return this.__data__.get(key);\r\n }\r\n\r\n /**\r\n * Checks if a stack value for `key` exists.\r\n *\r\n * @private\r\n * @name has\r\n * @memberOf Stack\r\n * @param {string} key The key of the entry to check.\r\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\r\n */\r\n function stackHas(key) {\r\n return this.__data__.has(key);\r\n }\r\n\r\n /**\r\n * Sets the stack `key` to `value`.\r\n *\r\n * @private\r\n * @name set\r\n * @memberOf Stack\r\n * @param {string} key The key of the value to set.\r\n * @param {*} value The value to set.\r\n * @returns {Object} Returns the stack cache instance.\r\n */\r\n function stackSet(key, value) {\r\n var data = this.__data__;\r\n if (data instanceof ListCache) {\r\n var pairs = data.__data__;\r\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\r\n pairs.push([key, value]);\r\n this.size = ++data.size;\r\n return this;\r\n }\r\n data = this.__data__ = new MapCache(pairs);\r\n }\r\n data.set(key, value);\r\n this.size = data.size;\r\n return this;\r\n }\r\n\r\n // Add methods to `Stack`.\r\n Stack.prototype.clear = stackClear;\r\n Stack.prototype['delete'] = stackDelete;\r\n Stack.prototype.get = stackGet;\r\n Stack.prototype.has = stackHas;\r\n Stack.prototype.set = stackSet;\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Creates an array of the enumerable property names of the array-like `value`.\r\n *\r\n * @private\r\n * @param {*} value The value to query.\r\n * @param {boolean} inherited Specify returning inherited property names.\r\n * @returns {Array} Returns the array of property names.\r\n */\r\n function arrayLikeKeys(value, inherited) {\r\n var isArr = isArray(value),\r\n isArg = !isArr && isArguments(value),\r\n isBuff = !isArr && !isArg && isBuffer(value),\r\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\r\n skipIndexes = isArr || isArg || isBuff || isType,\r\n result = skipIndexes ? baseTimes(value.length, String) : [],\r\n length = result.length;\r\n\r\n for (var key in value) {\r\n if ((inherited || hasOwnProperty.call(value, key)) &&\r\n !(skipIndexes && (\r\n // Safari 9 has enumerable `arguments.length` in strict mode.\r\n key == 'length' ||\r\n // Node.js 0.10 has enumerable non-index properties on buffers.\r\n (isBuff && (key == 'offset' || key == 'parent')) ||\r\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\r\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\r\n // Skip index properties.\r\n isIndex(key, length)\r\n ))) {\r\n result.push(key);\r\n }\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\r\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\r\n * for equality comparisons.\r\n *\r\n * @private\r\n * @param {Object} object The object to modify.\r\n * @param {string} key The key of the property to assign.\r\n * @param {*} value The value to assign.\r\n */\r\n function assignValue(object, key, value) {\r\n var objValue = object[key];\r\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\r\n (value === undefined && !(key in object))) {\r\n baseAssignValue(object, key, value);\r\n }\r\n }\r\n\r\n /**\r\n * Gets the index at which the `key` is found in `array` of key-value pairs.\r\n *\r\n * @private\r\n * @param {Array} array The array to inspect.\r\n * @param {*} key The key to search for.\r\n * @returns {number} Returns the index of the matched value, else `-1`.\r\n */\r\n function assocIndexOf(array, key) {\r\n var length = array.length;\r\n while (length--) {\r\n if (eq(array[length][0], key)) {\r\n return length;\r\n }\r\n }\r\n return -1;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.assign` without support for multiple sources\r\n * or `customizer` functions.\r\n *\r\n * @private\r\n * @param {Object} object The destination object.\r\n * @param {Object} source The source object.\r\n * @returns {Object} Returns `object`.\r\n */\r\n function baseAssign(object, source) {\r\n return object && copyObject(source, keys(source), object);\r\n }\r\n\r\n /**\r\n * The base implementation of `_.assignIn` without support for multiple sources\r\n * or `customizer` functions.\r\n *\r\n * @private\r\n * @param {Object} object The destination object.\r\n * @param {Object} source The source object.\r\n * @returns {Object} Returns `object`.\r\n */\r\n function baseAssignIn(object, source) {\r\n return object && copyObject(source, keysIn(source), object);\r\n }\r\n\r\n /**\r\n * The base implementation of `assignValue` and `assignMergeValue` without\r\n * value checks.\r\n *\r\n * @private\r\n * @param {Object} object The object to modify.\r\n * @param {string} key The key of the property to assign.\r\n * @param {*} value The value to assign.\r\n */\r\n function baseAssignValue(object, key, value) {\r\n if (key == '__proto__' && defineProperty) {\r\n defineProperty(object, key, {\r\n 'configurable': true,\r\n 'enumerable': true,\r\n 'value': value,\r\n 'writable': true\r\n });\r\n } else {\r\n object[key] = value;\r\n }\r\n }\r\n\r\n /**\r\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\r\n * traversed objects.\r\n *\r\n * @private\r\n * @param {*} value The value to clone.\r\n * @param {boolean} bitmask The bitmask flags.\r\n * 1 - Deep clone\r\n * 2 - Flatten inherited properties\r\n * 4 - Clone symbols\r\n * @param {Function} [customizer] The function to customize cloning.\r\n * @param {string} [key] The key of `value`.\r\n * @param {Object} [object] The parent object of `value`.\r\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\r\n * @returns {*} Returns the cloned value.\r\n */\r\n function baseClone(value, bitmask, customizer, key, object, stack) {\r\n var result,\r\n isDeep = bitmask & CLONE_DEEP_FLAG,\r\n isFlat = bitmask & CLONE_FLAT_FLAG,\r\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\r\n\r\n if (customizer) {\r\n result = object ? customizer(value, key, object, stack) : customizer(value);\r\n }\r\n if (result !== undefined) {\r\n return result;\r\n }\r\n if (!isObject(value)) {\r\n return value;\r\n }\r\n var isArr = isArray(value);\r\n if (isArr) {\r\n result = initCloneArray(value);\r\n if (!isDeep) {\r\n return copyArray(value, result);\r\n }\r\n } else {\r\n var tag = getTag(value),\r\n isFunc = tag == funcTag || tag == genTag;\r\n\r\n if (isBuffer(value)) {\r\n return cloneBuffer(value, isDeep);\r\n }\r\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\r\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\r\n if (!isDeep) {\r\n return isFlat\r\n ? copySymbolsIn(value, baseAssignIn(result, value))\r\n : copySymbols(value, baseAssign(result, value));\r\n }\r\n } else {\r\n if (!cloneableTags[tag]) {\r\n return object ? value : {};\r\n }\r\n result = initCloneByTag(value, tag, isDeep);\r\n }\r\n }\r\n // Check for circular references and return its corresponding clone.\r\n stack || (stack = new Stack);\r\n var stacked = stack.get(value);\r\n if (stacked) {\r\n return stacked;\r\n }\r\n stack.set(value, result);\r\n\r\n if (isSet(value)) {\r\n value.forEach(function(subValue) {\r\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\r\n });\r\n\r\n return result;\r\n }\r\n\r\n if (isMap(value)) {\r\n value.forEach(function(subValue, key) {\r\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\r\n });\r\n\r\n return result;\r\n }\r\n\r\n var keysFunc = isFull\r\n ? (isFlat ? getAllKeysIn : getAllKeys)\r\n : (isFlat ? keysIn : keys);\r\n\r\n var props = isArr ? undefined : keysFunc(value);\r\n arrayEach(props || value, function(subValue, key) {\r\n if (props) {\r\n key = subValue;\r\n subValue = value[key];\r\n }\r\n // Recursively populate clone (susceptible to call stack limits).\r\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\r\n });\r\n return result;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.forEach` without support for iteratee shorthands.\r\n *\r\n * @private\r\n * @param {Array|Object} collection The collection to iterate over.\r\n * @param {Function} iteratee The function invoked per iteration.\r\n * @returns {Array|Object} Returns `collection`.\r\n */\r\n var baseEach = createBaseEach(baseForOwn);\r\n\r\n /**\r\n * The base implementation of `_.filter` without support for iteratee shorthands.\r\n *\r\n * @private\r\n * @param {Array|Object} collection The collection to iterate over.\r\n * @param {Function} predicate The function invoked per iteration.\r\n * @returns {Array} Returns the new filtered array.\r\n */\r\n function baseFilter(collection, predicate) {\r\n var result = [];\r\n baseEach(collection, function(value, index, collection) {\r\n if (predicate(value, index, collection)) {\r\n result.push(value);\r\n }\r\n });\r\n return result;\r\n }\r\n\r\n /**\r\n * The base implementation of `baseForOwn` which iterates over `object`\r\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\r\n * Iteratee functions may exit iteration early by explicitly returning `false`.\r\n *\r\n * @private\r\n * @param {Object} object The object to iterate over.\r\n * @param {Function} iteratee The function invoked per iteration.\r\n * @param {Function} keysFunc The function to get the keys of `object`.\r\n * @returns {Object} Returns `object`.\r\n */\r\n var baseFor = createBaseFor();\r\n\r\n /**\r\n * The base implementation of `_.forOwn` without support for iteratee shorthands.\r\n *\r\n * @private\r\n * @param {Object} object The object to iterate over.\r\n * @param {Function} iteratee The function invoked per iteration.\r\n * @returns {Object} Returns `object`.\r\n */\r\n function baseForOwn(object, iteratee) {\r\n return object && baseFor(object, iteratee, keys);\r\n }\r\n\r\n /**\r\n * The base implementation of `_.get` without support for default values.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @param {Array|string} path The path of the property to get.\r\n * @returns {*} Returns the resolved value.\r\n */\r\n function baseGet(object, path) {\r\n path = castPath(path, object);\r\n\r\n var index = 0,\r\n length = path.length;\r\n\r\n while (object != null && index < length) {\r\n object = object[toKey(path[index++])];\r\n }\r\n return (index && index == length) ? object : undefined;\r\n }\r\n\r\n /**\r\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\r\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\r\n * symbols of `object`.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @param {Function} keysFunc The function to get the keys of `object`.\r\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\r\n * @returns {Array} Returns the array of property names and symbols.\r\n */\r\n function baseGetAllKeys(object, keysFunc, symbolsFunc) {\r\n var result = keysFunc(object);\r\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\r\n }\r\n\r\n /**\r\n * The base implementation of `getTag` without fallbacks for buggy environments.\r\n *\r\n * @private\r\n * @param {*} value The value to query.\r\n * @returns {string} Returns the `toStringTag`.\r\n */\r\n function baseGetTag(value) {\r\n if (value == null) {\r\n return value === undefined ? undefinedTag : nullTag;\r\n }\r\n return (symToStringTag && symToStringTag in Object(value))\r\n ? getRawTag(value)\r\n : objectToString(value);\r\n }\r\n\r\n /**\r\n * The base implementation of `_.hasIn` without support for deep paths.\r\n *\r\n * @private\r\n * @param {Object} [object] The object to query.\r\n * @param {Array|string} key The key to check.\r\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\r\n */\r\n function baseHasIn(object, key) {\r\n return object != null && key in Object(object);\r\n }\r\n\r\n /**\r\n * The base implementation of `_.isArguments`.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\r\n */\r\n function baseIsArguments(value) {\r\n return isObjectLike(value) && baseGetTag(value) == argsTag;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.isEqual` which supports partial comparisons\r\n * and tracks traversed objects.\r\n *\r\n * @private\r\n * @param {*} value The value to compare.\r\n * @param {*} other The other value to compare.\r\n * @param {boolean} bitmask The bitmask flags.\r\n * 1 - Unordered comparison\r\n * 2 - Partial comparison\r\n * @param {Function} [customizer] The function to customize comparisons.\r\n * @param {Object} [stack] Tracks traversed `value` and `other` objects.\r\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\r\n */\r\n function baseIsEqual(value, other, bitmask, customizer, stack) {\r\n if (value === other) {\r\n return true;\r\n }\r\n if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\r\n return value !== value && other !== other;\r\n }\r\n return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\r\n }\r\n\r\n /**\r\n * A specialized version of `baseIsEqual` for arrays and objects which performs\r\n * deep comparisons and tracks traversed objects enabling objects with circular\r\n * references to be compared.\r\n *\r\n * @private\r\n * @param {Object} object The object to compare.\r\n * @param {Object} other The other object to compare.\r\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\r\n * @param {Function} customizer The function to customize comparisons.\r\n * @param {Function} equalFunc The function to determine equivalents of values.\r\n * @param {Object} [stack] Tracks traversed `object` and `other` objects.\r\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\r\n */\r\n function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\r\n var objIsArr = isArray(object),\r\n othIsArr = isArray(other),\r\n objTag = objIsArr ? arrayTag : getTag(object),\r\n othTag = othIsArr ? arrayTag : getTag(other);\r\n\r\n objTag = objTag == argsTag ? objectTag : objTag;\r\n othTag = othTag == argsTag ? objectTag : othTag;\r\n\r\n var objIsObj = objTag == objectTag,\r\n othIsObj = othTag == objectTag,\r\n isSameTag = objTag == othTag;\r\n\r\n if (isSameTag && isBuffer(object)) {\r\n if (!isBuffer(other)) {\r\n return false;\r\n }\r\n objIsArr = true;\r\n objIsObj = false;\r\n }\r\n if (isSameTag && !objIsObj) {\r\n stack || (stack = new Stack);\r\n return (objIsArr || isTypedArray(object))\r\n ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\r\n : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\r\n }\r\n if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\r\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\r\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\r\n\r\n if (objIsWrapped || othIsWrapped) {\r\n var objUnwrapped = objIsWrapped ? object.value() : object,\r\n othUnwrapped = othIsWrapped ? other.value() : other;\r\n\r\n stack || (stack = new Stack);\r\n return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\r\n }\r\n }\r\n if (!isSameTag) {\r\n return false;\r\n }\r\n stack || (stack = new Stack);\r\n return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\r\n }\r\n\r\n /**\r\n * The base implementation of `_.isMap` without Node.js optimizations.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\r\n */\r\n function baseIsMap(value) {\r\n return isObjectLike(value) && getTag(value) == mapTag;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.isMatch` without support for iteratee shorthands.\r\n *\r\n * @private\r\n * @param {Object} object The object to inspect.\r\n * @param {Object} source The object of property values to match.\r\n * @param {Array} matchData The property names, values, and compare flags to match.\r\n * @param {Function} [customizer] The function to customize comparisons.\r\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\r\n */\r\n function baseIsMatch(object, source, matchData, customizer) {\r\n var index = matchData.length,\r\n length = index,\r\n noCustomizer = !customizer;\r\n\r\n if (object == null) {\r\n return !length;\r\n }\r\n object = Object(object);\r\n while (index--) {\r\n var data = matchData[index];\r\n if ((noCustomizer && data[2])\r\n ? data[1] !== object[data[0]]\r\n : !(data[0] in object)\r\n ) {\r\n return false;\r\n }\r\n }\r\n while (++index < length) {\r\n data = matchData[index];\r\n var key = data[0],\r\n objValue = object[key],\r\n srcValue = data[1];\r\n\r\n if (noCustomizer && data[2]) {\r\n if (objValue === undefined && !(key in object)) {\r\n return false;\r\n }\r\n } else {\r\n var stack = new Stack;\r\n if (customizer) {\r\n var result = customizer(objValue, srcValue, key, object, source, stack);\r\n }\r\n if (!(result === undefined\r\n ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)\r\n : result\r\n )) {\r\n return false;\r\n }\r\n }\r\n }\r\n return true;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.isNative` without bad shim checks.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a native function,\r\n * else `false`.\r\n */\r\n function baseIsNative(value) {\r\n if (!isObject(value) || isMasked(value)) {\r\n return false;\r\n }\r\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\r\n return pattern.test(toSource(value));\r\n }\r\n\r\n /**\r\n * The base implementation of `_.isSet` without Node.js optimizations.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\r\n */\r\n function baseIsSet(value) {\r\n return isObjectLike(value) && getTag(value) == setTag;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\r\n */\r\n function baseIsTypedArray(value) {\r\n return isObjectLike(value) &&\r\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\r\n }\r\n\r\n /**\r\n * The base implementation of `_.iteratee`.\r\n *\r\n * @private\r\n * @param {*} [value=_.identity] The value to convert to an iteratee.\r\n * @returns {Function} Returns the iteratee.\r\n */\r\n function baseIteratee(value) {\r\n // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\r\n // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\r\n if (typeof value == 'function') {\r\n return value;\r\n }\r\n if (value == null) {\r\n return identity;\r\n }\r\n if (typeof value == 'object') {\r\n return isArray(value)\r\n ? baseMatchesProperty(value[0], value[1])\r\n : baseMatches(value);\r\n }\r\n return property(value);\r\n }\r\n\r\n /**\r\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of property names.\r\n */\r\n function baseKeys(object) {\r\n if (!isPrototype(object)) {\r\n return nativeKeys(object);\r\n }\r\n var result = [];\r\n for (var key in Object(object)) {\r\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\r\n result.push(key);\r\n }\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of property names.\r\n */\r\n function baseKeysIn(object) {\r\n if (!isObject(object)) {\r\n return nativeKeysIn(object);\r\n }\r\n var isProto = isPrototype(object),\r\n result = [];\r\n\r\n for (var key in object) {\r\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\r\n result.push(key);\r\n }\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * The base implementation of `_.matches` which doesn't clone `source`.\r\n *\r\n * @private\r\n * @param {Object} source The object of property values to match.\r\n * @returns {Function} Returns the new spec function.\r\n */\r\n function baseMatches(source) {\r\n var matchData = getMatchData(source);\r\n if (matchData.length == 1 && matchData[0][2]) {\r\n return matchesStrictComparable(matchData[0][0], matchData[0][1]);\r\n }\r\n return function(object) {\r\n return object === source || baseIsMatch(object, source, matchData);\r\n };\r\n }\r\n\r\n /**\r\n * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\r\n *\r\n * @private\r\n * @param {string} path The path of the property to get.\r\n * @param {*} srcValue The value to match.\r\n * @returns {Function} Returns the new spec function.\r\n */\r\n function baseMatchesProperty(path, srcValue) {\r\n if (isKey(path) && isStrictComparable(srcValue)) {\r\n return matchesStrictComparable(toKey(path), srcValue);\r\n }\r\n return function(object) {\r\n var objValue = get(object, path);\r\n return (objValue === undefined && objValue === srcValue)\r\n ? hasIn(object, path)\r\n : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);\r\n };\r\n }\r\n\r\n /**\r\n * A specialized version of `baseProperty` which supports deep paths.\r\n *\r\n * @private\r\n * @param {Array|string} path The path of the property to get.\r\n * @returns {Function} Returns the new accessor function.\r\n */\r\n function basePropertyDeep(path) {\r\n return function(object) {\r\n return baseGet(object, path);\r\n };\r\n }\r\n\r\n /**\r\n * The base implementation of `_.toString` which doesn't convert nullish\r\n * values to empty strings.\r\n *\r\n * @private\r\n * @param {*} value The value to process.\r\n * @returns {string} Returns the string.\r\n */\r\n function baseToString(value) {\r\n // Exit early for strings to avoid a performance hit in some environments.\r\n if (typeof value == 'string') {\r\n return value;\r\n }\r\n if (isArray(value)) {\r\n // Recursively convert values (susceptible to call stack limits).\r\n return arrayMap(value, baseToString) + '';\r\n }\r\n if (isSymbol(value)) {\r\n return symbolToString ? symbolToString.call(value) : '';\r\n }\r\n var result = (value + '');\r\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\r\n }\r\n\r\n /**\r\n * Casts `value` to a path array if it's not one.\r\n *\r\n * @private\r\n * @param {*} value The value to inspect.\r\n * @param {Object} [object] The object to query keys on.\r\n * @returns {Array} Returns the cast property path array.\r\n */\r\n function castPath(value, object) {\r\n if (isArray(value)) {\r\n return value;\r\n }\r\n return isKey(value, object) ? [value] : stringToPath(toString(value));\r\n }\r\n\r\n /**\r\n * Creates a clone of `buffer`.\r\n *\r\n * @private\r\n * @param {Buffer} buffer The buffer to clone.\r\n * @param {boolean} [isDeep] Specify a deep clone.\r\n * @returns {Buffer} Returns the cloned buffer.\r\n */\r\n function cloneBuffer(buffer, isDeep) {\r\n if (isDeep) {\r\n return buffer.slice();\r\n }\r\n var length = buffer.length,\r\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\r\n\r\n buffer.copy(result);\r\n return result;\r\n }\r\n\r\n /**\r\n * Creates a clone of `arrayBuffer`.\r\n *\r\n * @private\r\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\r\n * @returns {ArrayBuffer} Returns the cloned array buffer.\r\n */\r\n function cloneArrayBuffer(arrayBuffer) {\r\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\r\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\r\n return result;\r\n }\r\n\r\n /**\r\n * Creates a clone of `dataView`.\r\n *\r\n * @private\r\n * @param {Object} dataView The data view to clone.\r\n * @param {boolean} [isDeep] Specify a deep clone.\r\n * @returns {Object} Returns the cloned data view.\r\n */\r\n function cloneDataView(dataView, isDeep) {\r\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\r\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\r\n }\r\n\r\n /**\r\n * Creates a clone of `regexp`.\r\n *\r\n * @private\r\n * @param {Object} regexp The regexp to clone.\r\n * @returns {Object} Returns the cloned regexp.\r\n */\r\n function cloneRegExp(regexp) {\r\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\r\n result.lastIndex = regexp.lastIndex;\r\n return result;\r\n }\r\n\r\n /**\r\n * Creates a clone of the `symbol` object.\r\n *\r\n * @private\r\n * @param {Object} symbol The symbol object to clone.\r\n * @returns {Object} Returns the cloned symbol object.\r\n */\r\n function cloneSymbol(symbol) {\r\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\r\n }\r\n\r\n /**\r\n * Creates a clone of `typedArray`.\r\n *\r\n * @private\r\n * @param {Object} typedArray The typed array to clone.\r\n * @param {boolean} [isDeep] Specify a deep clone.\r\n * @returns {Object} Returns the cloned typed array.\r\n */\r\n function cloneTypedArray(typedArray, isDeep) {\r\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\r\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\r\n }\r\n\r\n /**\r\n * Copies the values of `source` to `array`.\r\n *\r\n * @private\r\n * @param {Array} source The array to copy values from.\r\n * @param {Array} [array=[]] The array to copy values to.\r\n * @returns {Array} Returns `array`.\r\n */\r\n function copyArray(source, array) {\r\n var index = -1,\r\n length = source.length;\r\n\r\n array || (array = Array(length));\r\n while (++index < length) {\r\n array[index] = source[index];\r\n }\r\n return array;\r\n }\r\n\r\n /**\r\n * Copies properties of `source` to `object`.\r\n *\r\n * @private\r\n * @param {Object} source The object to copy properties from.\r\n * @param {Array} props The property identifiers to copy.\r\n * @param {Object} [object={}] The object to copy properties to.\r\n * @param {Function} [customizer] The function to customize copied values.\r\n * @returns {Object} Returns `object`.\r\n */\r\n function copyObject(source, props, object, customizer) {\r\n var isNew = !object;\r\n object || (object = {});\r\n\r\n var index = -1,\r\n length = props.length;\r\n\r\n while (++index < length) {\r\n var key = props[index];\r\n\r\n var newValue = customizer\r\n ? customizer(object[key], source[key], key, object, source)\r\n : undefined;\r\n\r\n if (newValue === undefined) {\r\n newValue = source[key];\r\n }\r\n if (isNew) {\r\n baseAssignValue(object, key, newValue);\r\n } else {\r\n assignValue(object, key, newValue);\r\n }\r\n }\r\n return object;\r\n }\r\n\r\n /**\r\n * Copies own symbols of `source` to `object`.\r\n *\r\n * @private\r\n * @param {Object} source The object to copy symbols from.\r\n * @param {Object} [object={}] The object to copy symbols to.\r\n * @returns {Object} Returns `object`.\r\n */\r\n function copySymbols(source, object) {\r\n return copyObject(source, getSymbols(source), object);\r\n }\r\n\r\n /**\r\n * Copies own and inherited symbols of `source` to `object`.\r\n *\r\n * @private\r\n * @param {Object} source The object to copy symbols from.\r\n * @param {Object} [object={}] The object to copy symbols to.\r\n * @returns {Object} Returns `object`.\r\n */\r\n function copySymbolsIn(source, object) {\r\n return copyObject(source, getSymbolsIn(source), object);\r\n }\r\n\r\n /**\r\n * Creates a `baseEach` or `baseEachRight` function.\r\n *\r\n * @private\r\n * @param {Function} eachFunc The function to iterate over a collection.\r\n * @param {boolean} [fromRight] Specify iterating from right to left.\r\n * @returns {Function} Returns the new base function.\r\n */\r\n function createBaseEach(eachFunc, fromRight) {\r\n return function(collection, iteratee) {\r\n if (collection == null) {\r\n return collection;\r\n }\r\n if (!isArrayLike(collection)) {\r\n return eachFunc(collection, iteratee);\r\n }\r\n var length = collection.length,\r\n index = fromRight ? length : -1,\r\n iterable = Object(collection);\r\n\r\n while ((fromRight ? index-- : ++index < length)) {\r\n if (iteratee(iterable[index], index, iterable) === false) {\r\n break;\r\n }\r\n }\r\n return collection;\r\n };\r\n }\r\n\r\n /**\r\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\r\n *\r\n * @private\r\n * @param {boolean} [fromRight] Specify iterating from right to left.\r\n * @returns {Function} Returns the new base function.\r\n */\r\n function createBaseFor(fromRight) {\r\n return function(object, iteratee, keysFunc) {\r\n var index = -1,\r\n iterable = Object(object),\r\n props = keysFunc(object),\r\n length = props.length;\r\n\r\n while (length--) {\r\n var key = props[fromRight ? length : ++index];\r\n if (iteratee(iterable[key], key, iterable) === false) {\r\n break;\r\n }\r\n }\r\n return object;\r\n };\r\n }\r\n\r\n /**\r\n * A specialized version of `baseIsEqualDeep` for arrays with support for\r\n * partial deep comparisons.\r\n *\r\n * @private\r\n * @param {Array} array The array to compare.\r\n * @param {Array} other The other array to compare.\r\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\r\n * @param {Function} customizer The function to customize comparisons.\r\n * @param {Function} equalFunc The function to determine equivalents of values.\r\n * @param {Object} stack Tracks traversed `array` and `other` objects.\r\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\r\n */\r\n function equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\r\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\r\n arrLength = array.length,\r\n othLength = other.length;\r\n\r\n if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\r\n return false;\r\n }\r\n // Assume cyclic values are equal.\r\n var stacked = stack.get(array);\r\n if (stacked && stack.get(other)) {\r\n return stacked == other;\r\n }\r\n var index = -1,\r\n result = true,\r\n seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\r\n\r\n stack.set(array, other);\r\n stack.set(other, array);\r\n\r\n // Ignore non-index properties.\r\n while (++index < arrLength) {\r\n var arrValue = array[index],\r\n othValue = other[index];\r\n\r\n if (customizer) {\r\n var compared = isPartial\r\n ? customizer(othValue, arrValue, index, other, array, stack)\r\n : customizer(arrValue, othValue, index, array, other, stack);\r\n }\r\n if (compared !== undefined) {\r\n if (compared) {\r\n continue;\r\n }\r\n result = false;\r\n break;\r\n }\r\n // Recursively compare arrays (susceptible to call stack limits).\r\n if (seen) {\r\n if (!arraySome(other, function(othValue, othIndex) {\r\n if (!cacheHas(seen, othIndex) &&\r\n (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\r\n return seen.push(othIndex);\r\n }\r\n })) {\r\n result = false;\r\n break;\r\n }\r\n } else if (!(\r\n arrValue === othValue ||\r\n equalFunc(arrValue, othValue, bitmask, customizer, stack)\r\n )) {\r\n result = false;\r\n break;\r\n }\r\n }\r\n stack['delete'](array);\r\n stack['delete'](other);\r\n return result;\r\n }\r\n\r\n /**\r\n * A specialized version of `baseIsEqualDeep` for comparing objects of\r\n * the same `toStringTag`.\r\n *\r\n * **Note:** This function only supports comparing values with tags of\r\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\r\n *\r\n * @private\r\n * @param {Object} object The object to compare.\r\n * @param {Object} other The other object to compare.\r\n * @param {string} tag The `toStringTag` of the objects to compare.\r\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\r\n * @param {Function} customizer The function to customize comparisons.\r\n * @param {Function} equalFunc The function to determine equivalents of values.\r\n * @param {Object} stack Tracks traversed `object` and `other` objects.\r\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\r\n */\r\n function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\r\n switch (tag) {\r\n case dataViewTag:\r\n if ((object.byteLength != other.byteLength) ||\r\n (object.byteOffset != other.byteOffset)) {\r\n return false;\r\n }\r\n object = object.buffer;\r\n other = other.buffer;\r\n\r\n case arrayBufferTag:\r\n if ((object.byteLength != other.byteLength) ||\r\n !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\r\n return false;\r\n }\r\n return true;\r\n\r\n case boolTag:\r\n case dateTag:\r\n case numberTag:\r\n // Coerce booleans to `1` or `0` and dates to milliseconds.\r\n // Invalid dates are coerced to `NaN`.\r\n return eq(+object, +other);\r\n\r\n case errorTag:\r\n return object.name == other.name && object.message == other.message;\r\n\r\n case regexpTag:\r\n case stringTag:\r\n // Coerce regexes to strings and treat strings, primitives and objects,\r\n // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\r\n // for more details.\r\n return object == (other + '');\r\n\r\n case mapTag:\r\n var convert = mapToArray;\r\n\r\n case setTag:\r\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\r\n convert || (convert = setToArray);\r\n\r\n if (object.size != other.size && !isPartial) {\r\n return false;\r\n }\r\n // Assume cyclic values are equal.\r\n var stacked = stack.get(object);\r\n if (stacked) {\r\n return stacked == other;\r\n }\r\n bitmask |= COMPARE_UNORDERED_FLAG;\r\n\r\n // Recursively compare objects (susceptible to call stack limits).\r\n stack.set(object, other);\r\n var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\r\n stack['delete'](object);\r\n return result;\r\n\r\n case symbolTag:\r\n if (symbolValueOf) {\r\n return symbolValueOf.call(object) == symbolValueOf.call(other);\r\n }\r\n }\r\n return false;\r\n }\r\n\r\n /**\r\n * A specialized version of `baseIsEqualDeep` for objects with support for\r\n * partial deep comparisons.\r\n *\r\n * @private\r\n * @param {Object} object The object to compare.\r\n * @param {Object} other The other object to compare.\r\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\r\n * @param {Function} customizer The function to customize comparisons.\r\n * @param {Function} equalFunc The function to determine equivalents of values.\r\n * @param {Object} stack Tracks traversed `object` and `other` objects.\r\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\r\n */\r\n function equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\r\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\r\n objProps = getAllKeys(object),\r\n objLength = objProps.length,\r\n othProps = getAllKeys(other),\r\n othLength = othProps.length;\r\n\r\n if (objLength != othLength && !isPartial) {\r\n return false;\r\n }\r\n var index = objLength;\r\n while (index--) {\r\n var key = objProps[index];\r\n if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\r\n return false;\r\n }\r\n }\r\n // Assume cyclic values are equal.\r\n var stacked = stack.get(object);\r\n if (stacked && stack.get(other)) {\r\n return stacked == other;\r\n }\r\n var result = true;\r\n stack.set(object, other);\r\n stack.set(other, object);\r\n\r\n var skipCtor = isPartial;\r\n while (++index < objLength) {\r\n key = objProps[index];\r\n var objValue = object[key],\r\n othValue = other[key];\r\n\r\n if (customizer) {\r\n var compared = isPartial\r\n ? customizer(othValue, objValue, key, other, object, stack)\r\n : customizer(objValue, othValue, key, object, other, stack);\r\n }\r\n // Recursively compare objects (susceptible to call stack limits).\r\n if (!(compared === undefined\r\n ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\r\n : compared\r\n )) {\r\n result = false;\r\n break;\r\n }\r\n skipCtor || (skipCtor = key == 'constructor');\r\n }\r\n if (result && !skipCtor) {\r\n var objCtor = object.constructor,\r\n othCtor = other.constructor;\r\n\r\n // Non `Object` object instances with different constructors are not equal.\r\n if (objCtor != othCtor &&\r\n ('constructor' in object && 'constructor' in other) &&\r\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\r\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\r\n result = false;\r\n }\r\n }\r\n stack['delete'](object);\r\n stack['delete'](other);\r\n return result;\r\n }\r\n\r\n /**\r\n * Creates an array of own enumerable property names and symbols of `object`.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of property names and symbols.\r\n */\r\n function getAllKeys(object) {\r\n return baseGetAllKeys(object, keys, getSymbols);\r\n }\r\n\r\n /**\r\n * Creates an array of own and inherited enumerable property names and\r\n * symbols of `object`.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of property names and symbols.\r\n */\r\n function getAllKeysIn(object) {\r\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\r\n }\r\n\r\n /**\r\n * Gets the appropriate \"iteratee\" function. If `_.iteratee` is customized,\r\n * this function returns the custom method, otherwise it returns `baseIteratee`.\r\n * If arguments are provided, the chosen function is invoked with them and\r\n * its result is returned.\r\n *\r\n * @private\r\n * @param {*} [value] The value to convert to an iteratee.\r\n * @param {number} [arity] The arity of the created iteratee.\r\n * @returns {Function} Returns the chosen function or its result.\r\n */\r\n function getIteratee() {\r\n var result = lodash.iteratee || iteratee;\r\n result = result === iteratee ? baseIteratee : result;\r\n return arguments.length ? result(arguments[0], arguments[1]) : result;\r\n }\r\n\r\n /**\r\n * Gets the data for `map`.\r\n *\r\n * @private\r\n * @param {Object} map The map to query.\r\n * @param {string} key The reference key.\r\n * @returns {*} Returns the map data.\r\n */\r\n function getMapData(map, key) {\r\n var data = map.__data__;\r\n return isKeyable(key)\r\n ? data[typeof key == 'string' ? 'string' : 'hash']\r\n : data.map;\r\n }\r\n\r\n /**\r\n * Gets the property names, values, and compare flags of `object`.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the match data of `object`.\r\n */\r\n function getMatchData(object) {\r\n var result = keys(object),\r\n length = result.length;\r\n\r\n while (length--) {\r\n var key = result[length],\r\n value = object[key];\r\n\r\n result[length] = [key, value, isStrictComparable(value)];\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * Gets the native function at `key` of `object`.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @param {string} key The key of the method to get.\r\n * @returns {*} Returns the function if it's native, else `undefined`.\r\n */\r\n function getNative(object, key) {\r\n var value = getValue(object, key);\r\n return baseIsNative(value) ? value : undefined;\r\n }\r\n\r\n /**\r\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\r\n *\r\n * @private\r\n * @param {*} value The value to query.\r\n * @returns {string} Returns the raw `toStringTag`.\r\n */\r\n function getRawTag(value) {\r\n var isOwn = hasOwnProperty.call(value, symToStringTag),\r\n tag = value[symToStringTag];\r\n\r\n try {\r\n value[symToStringTag] = undefined;\r\n var unmasked = true;\r\n } catch (e) {}\r\n\r\n var result = nativeObjectToString.call(value);\r\n if (unmasked) {\r\n if (isOwn) {\r\n value[symToStringTag] = tag;\r\n } else {\r\n delete value[symToStringTag];\r\n }\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * Creates an array of the own enumerable symbols of `object`.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of symbols.\r\n */\r\n var getSymbols = !nativeGetSymbols ? stubArray : function(object) {\r\n if (object == null) {\r\n return [];\r\n }\r\n object = Object(object);\r\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\r\n return propertyIsEnumerable.call(object, symbol);\r\n });\r\n };\r\n\r\n /**\r\n * Creates an array of the own and inherited enumerable symbols of `object`.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of symbols.\r\n */\r\n var getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\r\n var result = [];\r\n while (object) {\r\n arrayPush(result, getSymbols(object));\r\n object = getPrototype(object);\r\n }\r\n return result;\r\n };\r\n\r\n /**\r\n * Gets the `toStringTag` of `value`.\r\n *\r\n * @private\r\n * @param {*} value The value to query.\r\n * @returns {string} Returns the `toStringTag`.\r\n */\r\n var getTag = baseGetTag;\r\n\r\n // Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\r\n if ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\r\n (Map && getTag(new Map) != mapTag) ||\r\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\r\n (Set && getTag(new Set) != setTag) ||\r\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\r\n getTag = function(value) {\r\n var result = baseGetTag(value),\r\n Ctor = result == objectTag ? value.constructor : undefined,\r\n ctorString = Ctor ? toSource(Ctor) : '';\r\n\r\n if (ctorString) {\r\n switch (ctorString) {\r\n case dataViewCtorString: return dataViewTag;\r\n case mapCtorString: return mapTag;\r\n case promiseCtorString: return promiseTag;\r\n case setCtorString: return setTag;\r\n case weakMapCtorString: return weakMapTag;\r\n }\r\n }\r\n return result;\r\n };\r\n }\r\n\r\n /**\r\n * Checks if `path` exists on `object`.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @param {Array|string} path The path to check.\r\n * @param {Function} hasFunc The function to check properties.\r\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\r\n */\r\n function hasPath(object, path, hasFunc) {\r\n path = castPath(path, object);\r\n\r\n var index = -1,\r\n length = path.length,\r\n result = false;\r\n\r\n while (++index < length) {\r\n var key = toKey(path[index]);\r\n if (!(result = object != null && hasFunc(object, key))) {\r\n break;\r\n }\r\n object = object[key];\r\n }\r\n if (result || ++index != length) {\r\n return result;\r\n }\r\n length = object == null ? 0 : object.length;\r\n return !!length && isLength(length) && isIndex(key, length) &&\r\n (isArray(object) || isArguments(object));\r\n }\r\n\r\n /**\r\n * Initializes an array clone.\r\n *\r\n * @private\r\n * @param {Array} array The array to clone.\r\n * @returns {Array} Returns the initialized clone.\r\n */\r\n function initCloneArray(array) {\r\n var length = array.length,\r\n result = new array.constructor(length);\r\n\r\n // Add properties assigned by `RegExp#exec`.\r\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\r\n result.index = array.index;\r\n result.input = array.input;\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * Initializes an object clone.\r\n *\r\n * @private\r\n * @param {Object} object The object to clone.\r\n * @returns {Object} Returns the initialized clone.\r\n */\r\n function initCloneObject(object) {\r\n return (typeof object.constructor == 'function' && !isPrototype(object))\r\n ? baseCreate(getPrototype(object))\r\n : {};\r\n }\r\n\r\n /**\r\n * Initializes an object clone based on its `toStringTag`.\r\n *\r\n * **Note:** This function only supports cloning values with tags of\r\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\r\n *\r\n * @private\r\n * @param {Object} object The object to clone.\r\n * @param {string} tag The `toStringTag` of the object to clone.\r\n * @param {boolean} [isDeep] Specify a deep clone.\r\n * @returns {Object} Returns the initialized clone.\r\n */\r\n function initCloneByTag(object, tag, isDeep) {\r\n var Ctor = object.constructor;\r\n switch (tag) {\r\n case arrayBufferTag:\r\n return cloneArrayBuffer(object);\r\n\r\n case boolTag:\r\n case dateTag:\r\n return new Ctor(+object);\r\n\r\n case dataViewTag:\r\n return cloneDataView(object, isDeep);\r\n\r\n case float32Tag: case float64Tag:\r\n case int8Tag: case int16Tag: case int32Tag:\r\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\r\n return cloneTypedArray(object, isDeep);\r\n\r\n case mapTag:\r\n return new Ctor;\r\n\r\n case numberTag:\r\n case stringTag:\r\n return new Ctor(object);\r\n\r\n case regexpTag:\r\n return cloneRegExp(object);\r\n\r\n case setTag:\r\n return new Ctor;\r\n\r\n case symbolTag:\r\n return cloneSymbol(object);\r\n }\r\n }\r\n\r\n /**\r\n * Checks if `value` is a valid array-like index.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\r\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\r\n */\r\n function isIndex(value, length) {\r\n var type = typeof value;\r\n length = length == null ? MAX_SAFE_INTEGER : length;\r\n\r\n return !!length &&\r\n (type == 'number' ||\r\n (type != 'symbol' && reIsUint.test(value))) &&\r\n (value > -1 && value % 1 == 0 && value < length);\r\n }\r\n\r\n /**\r\n * Checks if `value` is a property name and not a property path.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @param {Object} [object] The object to query keys on.\r\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\r\n */\r\n function isKey(value, object) {\r\n if (isArray(value)) {\r\n return false;\r\n }\r\n var type = typeof value;\r\n if (type == 'number' || type == 'symbol' || type == 'boolean' ||\r\n value == null || isSymbol(value)) {\r\n return true;\r\n }\r\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\r\n (object != null && value in Object(object));\r\n }\r\n\r\n /**\r\n * Checks if `value` is suitable for use as unique object key.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\r\n */\r\n function isKeyable(value) {\r\n var type = typeof value;\r\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\r\n ? (value !== '__proto__')\r\n : (value === null);\r\n }\r\n\r\n /**\r\n * Checks if `func` has its source masked.\r\n *\r\n * @private\r\n * @param {Function} func The function to check.\r\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\r\n */\r\n function isMasked(func) {\r\n return !!maskSrcKey && (maskSrcKey in func);\r\n }\r\n\r\n /**\r\n * Checks if `value` is likely a prototype object.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\r\n */\r\n function isPrototype(value) {\r\n var Ctor = value && value.constructor,\r\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\r\n\r\n return value === proto;\r\n }\r\n\r\n /**\r\n * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\r\n *\r\n * @private\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` if suitable for strict\r\n * equality comparisons, else `false`.\r\n */\r\n function isStrictComparable(value) {\r\n return value === value && !isObject(value);\r\n }\r\n\r\n /**\r\n * A specialized version of `matchesProperty` for source values suitable\r\n * for strict equality comparisons, i.e. `===`.\r\n *\r\n * @private\r\n * @param {string} key The key of the property to get.\r\n * @param {*} srcValue The value to match.\r\n * @returns {Function} Returns the new spec function.\r\n */\r\n function matchesStrictComparable(key, srcValue) {\r\n return function(object) {\r\n if (object == null) {\r\n return false;\r\n }\r\n return object[key] === srcValue &&\r\n (srcValue !== undefined || (key in Object(object)));\r\n };\r\n }\r\n\r\n /**\r\n * A specialized version of `_.memoize` which clears the memoized function's\r\n * cache when it exceeds `MAX_MEMOIZE_SIZE`.\r\n *\r\n * @private\r\n * @param {Function} func The function to have its output memoized.\r\n * @returns {Function} Returns the new memoized function.\r\n */\r\n function memoizeCapped(func) {\r\n var result = memoize(func, function(key) {\r\n if (cache.size === MAX_MEMOIZE_SIZE) {\r\n cache.clear();\r\n }\r\n return key;\r\n });\r\n\r\n var cache = result.cache;\r\n return result;\r\n }\r\n\r\n /**\r\n * This function is like\r\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\r\n * except that it includes inherited enumerable properties.\r\n *\r\n * @private\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of property names.\r\n */\r\n function nativeKeysIn(object) {\r\n var result = [];\r\n if (object != null) {\r\n for (var key in Object(object)) {\r\n result.push(key);\r\n }\r\n }\r\n return result;\r\n }\r\n\r\n /**\r\n * Converts `value` to a string using `Object.prototype.toString`.\r\n *\r\n * @private\r\n * @param {*} value The value to convert.\r\n * @returns {string} Returns the converted string.\r\n */\r\n function objectToString(value) {\r\n return nativeObjectToString.call(value);\r\n }\r\n\r\n /**\r\n * Converts `string` to a property path array.\r\n *\r\n * @private\r\n * @param {string} string The string to convert.\r\n * @returns {Array} Returns the property path array.\r\n */\r\n var stringToPath = memoizeCapped(function(string) {\r\n var result = [];\r\n if (string.charCodeAt(0) === 46 /* . */) {\r\n result.push('');\r\n }\r\n string.replace(rePropName, function(match, number, quote, subString) {\r\n result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));\r\n });\r\n return result;\r\n });\r\n\r\n /**\r\n * Converts `value` to a string key if it's not a string or symbol.\r\n *\r\n * @private\r\n * @param {*} value The value to inspect.\r\n * @returns {string|symbol} Returns the key.\r\n */\r\n function toKey(value) {\r\n if (typeof value == 'string' || isSymbol(value)) {\r\n return value;\r\n }\r\n var result = (value + '');\r\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\r\n }\r\n\r\n /**\r\n * Converts `func` to its source code.\r\n *\r\n * @private\r\n * @param {Function} func The function to convert.\r\n * @returns {string} Returns the source code.\r\n */\r\n function toSource(func) {\r\n if (func != null) {\r\n try {\r\n return funcToString.call(func);\r\n } catch (e) {}\r\n try {\r\n return (func + '');\r\n } catch (e) {}\r\n }\r\n return '';\r\n }\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Iterates over elements of `collection`, returning an array of all elements\r\n * `predicate` returns truthy for. The predicate is invoked with three\r\n * arguments: (value, index|key, collection).\r\n *\r\n * **Note:** Unlike `_.remove`, this method returns a new array.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 0.1.0\r\n * @category Collection\r\n * @param {Array|Object} collection The collection to iterate over.\r\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\r\n * @returns {Array} Returns the new filtered array.\r\n * @see _.reject\r\n * @example\r\n *\r\n * var users = [\r\n * { 'user': 'barney', 'age': 36, 'active': true },\r\n * { 'user': 'fred', 'age': 40, 'active': false }\r\n * ];\r\n *\r\n * _.filter(users, function(o) { return !o.active; });\r\n * // => objects for ['fred']\r\n *\r\n * // The `_.matches` iteratee shorthand.\r\n * _.filter(users, { 'age': 36, 'active': true });\r\n * // => objects for ['barney']\r\n *\r\n * // The `_.matchesProperty` iteratee shorthand.\r\n * _.filter(users, ['active', false]);\r\n * // => objects for ['fred']\r\n *\r\n * // The `_.property` iteratee shorthand.\r\n * _.filter(users, 'active');\r\n * // => objects for ['barney']\r\n */\r\n function filter(collection, predicate) {\r\n var func = isArray(collection) ? arrayFilter : baseFilter;\r\n return func(collection, getIteratee(predicate, 3));\r\n }\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Gets the timestamp of the number of milliseconds that have elapsed since\r\n * the Unix epoch (1 January 1970 00:00:00 UTC).\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 2.4.0\r\n * @category Date\r\n * @returns {number} Returns the timestamp.\r\n * @example\r\n *\r\n * _.defer(function(stamp) {\r\n * console.log(_.now() - stamp);\r\n * }, _.now());\r\n * // => Logs the number of milliseconds it took for the deferred invocation.\r\n */\r\n var now = function() {\r\n return root.Date.now();\r\n };\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Creates a debounced function that delays invoking `func` until after `wait`\r\n * milliseconds have elapsed since the last time the debounced function was\r\n * invoked. The debounced function comes with a `cancel` method to cancel\r\n * delayed `func` invocations and a `flush` method to immediately invoke them.\r\n * Provide `options` to indicate whether `func` should be invoked on the\r\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\r\n * with the last arguments provided to the debounced function. Subsequent\r\n * calls to the debounced function return the result of the last `func`\r\n * invocation.\r\n *\r\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\r\n * invoked on the trailing edge of the timeout only if the debounced function\r\n * is invoked more than once during the `wait` timeout.\r\n *\r\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\r\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\r\n *\r\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\r\n * for details over the differences between `_.debounce` and `_.throttle`.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 0.1.0\r\n * @category Function\r\n * @param {Function} func The function to debounce.\r\n * @param {number} [wait=0] The number of milliseconds to delay.\r\n * @param {Object} [options={}] The options object.\r\n * @param {boolean} [options.leading=false]\r\n * Specify invoking on the leading edge of the timeout.\r\n * @param {number} [options.maxWait]\r\n * The maximum time `func` is allowed to be delayed before it's invoked.\r\n * @param {boolean} [options.trailing=true]\r\n * Specify invoking on the trailing edge of the timeout.\r\n * @returns {Function} Returns the new debounced function.\r\n * @example\r\n *\r\n * // Avoid costly calculations while the window size is in flux.\r\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\r\n *\r\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\r\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\r\n * 'leading': true,\r\n * 'trailing': false\r\n * }));\r\n *\r\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\r\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\r\n * var source = new EventSource('/stream');\r\n * jQuery(source).on('message', debounced);\r\n *\r\n * // Cancel the trailing debounced invocation.\r\n * jQuery(window).on('popstate', debounced.cancel);\r\n */\r\n function debounce(func, wait, options) {\r\n var lastArgs,\r\n lastThis,\r\n maxWait,\r\n result,\r\n timerId,\r\n lastCallTime,\r\n lastInvokeTime = 0,\r\n leading = false,\r\n maxing = false,\r\n trailing = true;\r\n\r\n if (typeof func != 'function') {\r\n throw new TypeError(FUNC_ERROR_TEXT);\r\n }\r\n wait = toNumber(wait) || 0;\r\n if (isObject(options)) {\r\n leading = !!options.leading;\r\n maxing = 'maxWait' in options;\r\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\r\n trailing = 'trailing' in options ? !!options.trailing : trailing;\r\n }\r\n\r\n function invokeFunc(time) {\r\n var args = lastArgs,\r\n thisArg = lastThis;\r\n\r\n lastArgs = lastThis = undefined;\r\n lastInvokeTime = time;\r\n result = func.apply(thisArg, args);\r\n return result;\r\n }\r\n\r\n function leadingEdge(time) {\r\n // Reset any `maxWait` timer.\r\n lastInvokeTime = time;\r\n // Start the timer for the trailing edge.\r\n timerId = setTimeout(timerExpired, wait);\r\n // Invoke the leading edge.\r\n return leading ? invokeFunc(time) : result;\r\n }\r\n\r\n function remainingWait(time) {\r\n var timeSinceLastCall = time - lastCallTime,\r\n timeSinceLastInvoke = time - lastInvokeTime,\r\n timeWaiting = wait - timeSinceLastCall;\r\n\r\n return maxing\r\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\r\n : timeWaiting;\r\n }\r\n\r\n function shouldInvoke(time) {\r\n var timeSinceLastCall = time - lastCallTime,\r\n timeSinceLastInvoke = time - lastInvokeTime;\r\n\r\n // Either this is the first call, activity has stopped and we're at the\r\n // trailing edge, the system time has gone backwards and we're treating\r\n // it as the trailing edge, or we've hit the `maxWait` limit.\r\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\r\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\r\n }\r\n\r\n function timerExpired() {\r\n var time = now();\r\n if (shouldInvoke(time)) {\r\n return trailingEdge(time);\r\n }\r\n // Restart the timer.\r\n timerId = setTimeout(timerExpired, remainingWait(time));\r\n }\r\n\r\n function trailingEdge(time) {\r\n timerId = undefined;\r\n\r\n // Only invoke if we have `lastArgs` which means `func` has been\r\n // debounced at least once.\r\n if (trailing && lastArgs) {\r\n return invokeFunc(time);\r\n }\r\n lastArgs = lastThis = undefined;\r\n return result;\r\n }\r\n\r\n function cancel() {\r\n if (timerId !== undefined) {\r\n clearTimeout(timerId);\r\n }\r\n lastInvokeTime = 0;\r\n lastArgs = lastCallTime = lastThis = timerId = undefined;\r\n }\r\n\r\n function flush() {\r\n return timerId === undefined ? result : trailingEdge(now());\r\n }\r\n\r\n function debounced() {\r\n var time = now(),\r\n isInvoking = shouldInvoke(time);\r\n\r\n lastArgs = arguments;\r\n lastThis = this;\r\n lastCallTime = time;\r\n\r\n if (isInvoking) {\r\n if (timerId === undefined) {\r\n return leadingEdge(lastCallTime);\r\n }\r\n if (maxing) {\r\n // Handle invocations in a tight loop.\r\n timerId = setTimeout(timerExpired, wait);\r\n return invokeFunc(lastCallTime);\r\n }\r\n }\r\n if (timerId === undefined) {\r\n timerId = setTimeout(timerExpired, wait);\r\n }\r\n return result;\r\n }\r\n debounced.cancel = cancel;\r\n debounced.flush = flush;\r\n return debounced;\r\n }\r\n\r\n /**\r\n * Creates a function that memoizes the result of `func`. If `resolver` is\r\n * provided, it determines the cache key for storing the result based on the\r\n * arguments provided to the memoized function. By default, the first argument\r\n * provided to the memoized function is used as the map cache key. The `func`\r\n * is invoked with the `this` binding of the memoized function.\r\n *\r\n * **Note:** The cache is exposed as the `cache` property on the memoized\r\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\r\n * constructor with one whose instances implement the\r\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\r\n * method interface of `clear`, `delete`, `get`, `has`, and `set`.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 0.1.0\r\n * @category Function\r\n * @param {Function} func The function to have its output memoized.\r\n * @param {Function} [resolver] The function to resolve the cache key.\r\n * @returns {Function} Returns the new memoized function.\r\n * @example\r\n *\r\n * var object = { 'a': 1, 'b': 2 };\r\n * var other = { 'c': 3, 'd': 4 };\r\n *\r\n * var values = _.memoize(_.values);\r\n * values(object);\r\n * // => [1, 2]\r\n *\r\n * values(other);\r\n * // => [3, 4]\r\n *\r\n * object.a = 2;\r\n * values(object);\r\n * // => [1, 2]\r\n *\r\n * // Modify the result cache.\r\n * values.cache.set(object, ['a', 'b']);\r\n * values(object);\r\n * // => ['a', 'b']\r\n *\r\n * // Replace `_.memoize.Cache`.\r\n * _.memoize.Cache = WeakMap;\r\n */\r\n function memoize(func, resolver) {\r\n if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {\r\n throw new TypeError(FUNC_ERROR_TEXT);\r\n }\r\n var memoized = function() {\r\n var args = arguments,\r\n key = resolver ? resolver.apply(this, args) : args[0],\r\n cache = memoized.cache;\r\n\r\n if (cache.has(key)) {\r\n return cache.get(key);\r\n }\r\n var result = func.apply(this, args);\r\n memoized.cache = cache.set(key, result) || cache;\r\n return result;\r\n };\r\n memoized.cache = new (memoize.Cache || MapCache);\r\n return memoized;\r\n }\r\n\r\n // Expose `MapCache`.\r\n memoize.Cache = MapCache;\r\n\r\n /**\r\n * Creates a throttled function that only invokes `func` at most once per\r\n * every `wait` milliseconds. The throttled function comes with a `cancel`\r\n * method to cancel delayed `func` invocations and a `flush` method to\r\n * immediately invoke them. Provide `options` to indicate whether `func`\r\n * should be invoked on the leading and/or trailing edge of the `wait`\r\n * timeout. The `func` is invoked with the last arguments provided to the\r\n * throttled function. Subsequent calls to the throttled function return the\r\n * result of the last `func` invocation.\r\n *\r\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\r\n * invoked on the trailing edge of the timeout only if the throttled function\r\n * is invoked more than once during the `wait` timeout.\r\n *\r\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\r\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\r\n *\r\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\r\n * for details over the differences between `_.throttle` and `_.debounce`.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 0.1.0\r\n * @category Function\r\n * @param {Function} func The function to throttle.\r\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\r\n * @param {Object} [options={}] The options object.\r\n * @param {boolean} [options.leading=true]\r\n * Specify invoking on the leading edge of the timeout.\r\n * @param {boolean} [options.trailing=true]\r\n * Specify invoking on the trailing edge of the timeout.\r\n * @returns {Function} Returns the new throttled function.\r\n * @example\r\n *\r\n * // Avoid excessively updating the position while scrolling.\r\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\r\n *\r\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\r\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\r\n * jQuery(element).on('click', throttled);\r\n *\r\n * // Cancel the trailing throttled invocation.\r\n * jQuery(window).on('popstate', throttled.cancel);\r\n */\r\n function throttle(func, wait, options) {\r\n var leading = true,\r\n trailing = true;\r\n\r\n if (typeof func != 'function') {\r\n throw new TypeError(FUNC_ERROR_TEXT);\r\n }\r\n if (isObject(options)) {\r\n leading = 'leading' in options ? !!options.leading : leading;\r\n trailing = 'trailing' in options ? !!options.trailing : trailing;\r\n }\r\n return debounce(func, wait, {\r\n 'leading': leading,\r\n 'maxWait': wait,\r\n 'trailing': trailing\r\n });\r\n }\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Performs a\r\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\r\n * comparison between two values to determine if they are equivalent.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.0.0\r\n * @category Lang\r\n * @param {*} value The value to compare.\r\n * @param {*} other The other value to compare.\r\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\r\n * @example\r\n *\r\n * var object = { 'a': 1 };\r\n * var other = { 'a': 1 };\r\n *\r\n * _.eq(object, object);\r\n * // => true\r\n *\r\n * _.eq(object, other);\r\n * // => false\r\n *\r\n * _.eq('a', 'a');\r\n * // => true\r\n *\r\n * _.eq('a', Object('a'));\r\n * // => false\r\n *\r\n * _.eq(NaN, NaN);\r\n * // => true\r\n */\r\n function eq(value, other) {\r\n return value === other || (value !== value && other !== other);\r\n }\r\n\r\n /**\r\n * Checks if `value` is likely an `arguments` object.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 0.1.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\r\n * else `false`.\r\n * @example\r\n *\r\n * _.isArguments(function() { return arguments; }());\r\n * // => true\r\n *\r\n * _.isArguments([1, 2, 3]);\r\n * // => false\r\n */\r\n var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\r\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\r\n !propertyIsEnumerable.call(value, 'callee');\r\n };\r\n\r\n /**\r\n * Checks if `value` is classified as an `Array` object.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 0.1.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\r\n * @example\r\n *\r\n * _.isArray([1, 2, 3]);\r\n * // => true\r\n *\r\n * _.isArray(document.body.children);\r\n * // => false\r\n *\r\n * _.isArray('abc');\r\n * // => false\r\n *\r\n * _.isArray(_.noop);\r\n * // => false\r\n */\r\n var isArray = Array.isArray;\r\n\r\n /**\r\n * Checks if `value` is array-like. A value is considered array-like if it's\r\n * not a function and has a `value.length` that's an integer greater than or\r\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.0.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\r\n * @example\r\n *\r\n * _.isArrayLike([1, 2, 3]);\r\n * // => true\r\n *\r\n * _.isArrayLike(document.body.children);\r\n * // => true\r\n *\r\n * _.isArrayLike('abc');\r\n * // => true\r\n *\r\n * _.isArrayLike(_.noop);\r\n * // => false\r\n */\r\n function isArrayLike(value) {\r\n return value != null && isLength(value.length) && !isFunction(value);\r\n }\r\n\r\n /**\r\n * Checks if `value` is a buffer.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.3.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\r\n * @example\r\n *\r\n * _.isBuffer(new Buffer(2));\r\n * // => true\r\n *\r\n * _.isBuffer(new Uint8Array(2));\r\n * // => false\r\n */\r\n var isBuffer = nativeIsBuffer || stubFalse;\r\n\r\n /**\r\n * Checks if `value` is classified as a `Function` object.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 0.1.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\r\n * @example\r\n *\r\n * _.isFunction(_);\r\n * // => true\r\n *\r\n * _.isFunction(/abc/);\r\n * // => false\r\n */\r\n function isFunction(value) {\r\n if (!isObject(value)) {\r\n return false;\r\n }\r\n // The use of `Object#toString` avoids issues with the `typeof` operator\r\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\r\n var tag = baseGetTag(value);\r\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\r\n }\r\n\r\n /**\r\n * Checks if `value` is a valid array-like length.\r\n *\r\n * **Note:** This method is loosely based on\r\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.0.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\r\n * @example\r\n *\r\n * _.isLength(3);\r\n * // => true\r\n *\r\n * _.isLength(Number.MIN_VALUE);\r\n * // => false\r\n *\r\n * _.isLength(Infinity);\r\n * // => false\r\n *\r\n * _.isLength('3');\r\n * // => false\r\n */\r\n function isLength(value) {\r\n return typeof value == 'number' &&\r\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\r\n }\r\n\r\n /**\r\n * Checks if `value` is the\r\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\r\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 0.1.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\r\n * @example\r\n *\r\n * _.isObject({});\r\n * // => true\r\n *\r\n * _.isObject([1, 2, 3]);\r\n * // => true\r\n *\r\n * _.isObject(_.noop);\r\n * // => true\r\n *\r\n * _.isObject(null);\r\n * // => false\r\n */\r\n function isObject(value) {\r\n var type = typeof value;\r\n return value != null && (type == 'object' || type == 'function');\r\n }\r\n\r\n /**\r\n * Checks if `value` is object-like. A value is object-like if it's not `null`\r\n * and has a `typeof` result of \"object\".\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.0.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\r\n * @example\r\n *\r\n * _.isObjectLike({});\r\n * // => true\r\n *\r\n * _.isObjectLike([1, 2, 3]);\r\n * // => true\r\n *\r\n * _.isObjectLike(_.noop);\r\n * // => false\r\n *\r\n * _.isObjectLike(null);\r\n * // => false\r\n */\r\n function isObjectLike(value) {\r\n return value != null && typeof value == 'object';\r\n }\r\n\r\n /**\r\n * Checks if `value` is classified as a `Map` object.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.3.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\r\n * @example\r\n *\r\n * _.isMap(new Map);\r\n * // => true\r\n *\r\n * _.isMap(new WeakMap);\r\n * // => false\r\n */\r\n var isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\r\n\r\n /**\r\n * Checks if `value` is classified as a `Set` object.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.3.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\r\n * @example\r\n *\r\n * _.isSet(new Set);\r\n * // => true\r\n *\r\n * _.isSet(new WeakSet);\r\n * // => false\r\n */\r\n var isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\r\n\r\n /**\r\n * Checks if `value` is classified as a `Symbol` primitive or object.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.0.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\r\n * @example\r\n *\r\n * _.isSymbol(Symbol.iterator);\r\n * // => true\r\n *\r\n * _.isSymbol('abc');\r\n * // => false\r\n */\r\n function isSymbol(value) {\r\n return typeof value == 'symbol' ||\r\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\r\n }\r\n\r\n /**\r\n * Checks if `value` is classified as a typed array.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 3.0.0\r\n * @category Lang\r\n * @param {*} value The value to check.\r\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\r\n * @example\r\n *\r\n * _.isTypedArray(new Uint8Array);\r\n * // => true\r\n *\r\n * _.isTypedArray([]);\r\n * // => false\r\n */\r\n var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\r\n\r\n /**\r\n * Converts `value` to a number.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.0.0\r\n * @category Lang\r\n * @param {*} value The value to process.\r\n * @returns {number} Returns the number.\r\n * @example\r\n *\r\n * _.toNumber(3.2);\r\n * // => 3.2\r\n *\r\n * _.toNumber(Number.MIN_VALUE);\r\n * // => 5e-324\r\n *\r\n * _.toNumber(Infinity);\r\n * // => Infinity\r\n *\r\n * _.toNumber('3.2');\r\n * // => 3.2\r\n */\r\n function toNumber(value) {\r\n if (typeof value == 'number') {\r\n return value;\r\n }\r\n if (isSymbol(value)) {\r\n return NAN;\r\n }\r\n if (isObject(value)) {\r\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\r\n value = isObject(other) ? (other + '') : other;\r\n }\r\n if (typeof value != 'string') {\r\n return value === 0 ? value : +value;\r\n }\r\n value = value.replace(reTrim, '');\r\n var isBinary = reIsBinary.test(value);\r\n return (isBinary || reIsOctal.test(value))\r\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\r\n : (reIsBadHex.test(value) ? NAN : +value);\r\n }\r\n\r\n /**\r\n * Converts `value` to a string. An empty string is returned for `null`\r\n * and `undefined` values. The sign of `-0` is preserved.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.0.0\r\n * @category Lang\r\n * @param {*} value The value to convert.\r\n * @returns {string} Returns the converted string.\r\n * @example\r\n *\r\n * _.toString(null);\r\n * // => ''\r\n *\r\n * _.toString(-0);\r\n * // => '-0'\r\n *\r\n * _.toString([1, 2, 3]);\r\n * // => '1,2,3'\r\n */\r\n function toString(value) {\r\n return value == null ? '' : baseToString(value);\r\n }\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * Gets the value at `path` of `object`. If the resolved value is\r\n * `undefined`, the `defaultValue` is returned in its place.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 3.7.0\r\n * @category Object\r\n * @param {Object} object The object to query.\r\n * @param {Array|string} path The path of the property to get.\r\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\r\n * @returns {*} Returns the resolved value.\r\n * @example\r\n *\r\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\r\n *\r\n * _.get(object, 'a[0].b.c');\r\n * // => 3\r\n *\r\n * _.get(object, ['a', '0', 'b', 'c']);\r\n * // => 3\r\n *\r\n * _.get(object, 'a.b.c', 'default');\r\n * // => 'default'\r\n */\r\n function get(object, path, defaultValue) {\r\n var result = object == null ? undefined : baseGet(object, path);\r\n return result === undefined ? defaultValue : result;\r\n }\r\n\r\n /**\r\n * Checks if `path` is a direct or inherited property of `object`.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.0.0\r\n * @category Object\r\n * @param {Object} object The object to query.\r\n * @param {Array|string} path The path to check.\r\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\r\n * @example\r\n *\r\n * var object = _.create({ 'a': _.create({ 'b': 2 }) });\r\n *\r\n * _.hasIn(object, 'a');\r\n * // => true\r\n *\r\n * _.hasIn(object, 'a.b');\r\n * // => true\r\n *\r\n * _.hasIn(object, ['a', 'b']);\r\n * // => true\r\n *\r\n * _.hasIn(object, 'b');\r\n * // => false\r\n */\r\n function hasIn(object, path) {\r\n return object != null && hasPath(object, path, baseHasIn);\r\n }\r\n\r\n /**\r\n * Creates an array of the own enumerable property names of `object`.\r\n *\r\n * **Note:** Non-object values are coerced to objects. See the\r\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\r\n * for more details.\r\n *\r\n * @static\r\n * @since 0.1.0\r\n * @memberOf _\r\n * @category Object\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of property names.\r\n * @example\r\n *\r\n * function Foo() {\r\n * this.a = 1;\r\n * this.b = 2;\r\n * }\r\n *\r\n * Foo.prototype.c = 3;\r\n *\r\n * _.keys(new Foo);\r\n * // => ['a', 'b'] (iteration order is not guaranteed)\r\n *\r\n * _.keys('hi');\r\n * // => ['0', '1']\r\n */\r\n function keys(object) {\r\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\r\n }\r\n\r\n /**\r\n * Creates an array of the own and inherited enumerable property names of `object`.\r\n *\r\n * **Note:** Non-object values are coerced to objects.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 3.0.0\r\n * @category Object\r\n * @param {Object} object The object to query.\r\n * @returns {Array} Returns the array of property names.\r\n * @example\r\n *\r\n * function Foo() {\r\n * this.a = 1;\r\n * this.b = 2;\r\n * }\r\n *\r\n * Foo.prototype.c = 3;\r\n *\r\n * _.keysIn(new Foo);\r\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\r\n */\r\n function keysIn(object) {\r\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\r\n }\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * This method returns the first argument it receives.\r\n *\r\n * @static\r\n * @since 0.1.0\r\n * @memberOf _\r\n * @category Util\r\n * @param {*} value Any value.\r\n * @returns {*} Returns `value`.\r\n * @example\r\n *\r\n * var object = { 'a': 1 };\r\n *\r\n * console.log(_.identity(object) === object);\r\n * // => true\r\n */\r\n function identity(value) {\r\n return value;\r\n }\r\n\r\n /**\r\n * Creates a function that invokes `func` with the arguments of the created\r\n * function. If `func` is a property name, the created function returns the\r\n * property value for a given element. If `func` is an array or object, the\r\n * created function returns `true` for elements that contain the equivalent\r\n * source properties, otherwise it returns `false`.\r\n *\r\n * @static\r\n * @since 4.0.0\r\n * @memberOf _\r\n * @category Util\r\n * @param {*} [func=_.identity] The value to convert to a callback.\r\n * @returns {Function} Returns the callback.\r\n * @example\r\n *\r\n * var users = [\r\n * { 'user': 'barney', 'age': 36, 'active': true },\r\n * { 'user': 'fred', 'age': 40, 'active': false }\r\n * ];\r\n *\r\n * // The `_.matches` iteratee shorthand.\r\n * _.filter(users, _.iteratee({ 'user': 'barney', 'active': true }));\r\n * // => [{ 'user': 'barney', 'age': 36, 'active': true }]\r\n *\r\n * // The `_.matchesProperty` iteratee shorthand.\r\n * _.filter(users, _.iteratee(['user', 'fred']));\r\n * // => [{ 'user': 'fred', 'age': 40 }]\r\n *\r\n * // The `_.property` iteratee shorthand.\r\n * _.map(users, _.iteratee('user'));\r\n * // => ['barney', 'fred']\r\n *\r\n * // Create custom iteratee shorthands.\r\n * _.iteratee = _.wrap(_.iteratee, function(iteratee, func) {\r\n * return !_.isRegExp(func) ? iteratee(func) : function(string) {\r\n * return func.test(string);\r\n * };\r\n * });\r\n *\r\n * _.filter(['abc', 'def'], /ef/);\r\n * // => ['def']\r\n */\r\n function iteratee(func) {\r\n return baseIteratee(typeof func == 'function' ? func : baseClone(func, CLONE_DEEP_FLAG));\r\n }\r\n\r\n /**\r\n * Creates a function that returns the value at `path` of a given object.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 2.4.0\r\n * @category Util\r\n * @param {Array|string} path The path of the property to get.\r\n * @returns {Function} Returns the new accessor function.\r\n * @example\r\n *\r\n * var objects = [\r\n * { 'a': { 'b': 2 } },\r\n * { 'a': { 'b': 1 } }\r\n * ];\r\n *\r\n * _.map(objects, _.property('a.b'));\r\n * // => [2, 1]\r\n *\r\n * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\r\n * // => [1, 2]\r\n */\r\n function property(path) {\r\n return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\r\n }\r\n\r\n /**\r\n * This method returns a new empty array.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.13.0\r\n * @category Util\r\n * @returns {Array} Returns the new empty array.\r\n * @example\r\n *\r\n * var arrays = _.times(2, _.stubArray);\r\n *\r\n * console.log(arrays);\r\n * // => [[], []]\r\n *\r\n * console.log(arrays[0] === arrays[1]);\r\n * // => false\r\n */\r\n function stubArray() {\r\n return [];\r\n }\r\n\r\n /**\r\n * This method returns `false`.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @since 4.13.0\r\n * @category Util\r\n * @returns {boolean} Returns `false`.\r\n * @example\r\n *\r\n * _.times(2, _.stubFalse);\r\n * // => [false, false]\r\n */\r\n function stubFalse() {\r\n return false;\r\n }\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n // Add methods that return wrapped values in chain sequences.\r\n lodash.debounce = debounce;\r\n lodash.filter = filter;\r\n lodash.iteratee = iteratee;\r\n lodash.keys = keys;\r\n lodash.keysIn = keysIn;\r\n lodash.memoize = memoize;\r\n lodash.property = property;\r\n lodash.throttle = throttle;\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n // Add methods that return unwrapped values in chain sequences.\r\n lodash.eq = eq;\r\n lodash.get = get;\r\n lodash.hasIn = hasIn;\r\n lodash.identity = identity;\r\n lodash.isArguments = isArguments;\r\n lodash.isArray = isArray;\r\n lodash.isArrayLike = isArrayLike;\r\n lodash.isBuffer = isBuffer;\r\n lodash.isFunction = isFunction;\r\n lodash.isLength = isLength;\r\n lodash.isMap = isMap;\r\n lodash.isObject = isObject;\r\n lodash.isObjectLike = isObjectLike;\r\n lodash.isSet = isSet;\r\n lodash.isSymbol = isSymbol;\r\n lodash.isTypedArray = isTypedArray;\r\n lodash.stubArray = stubArray;\r\n lodash.stubFalse = stubFalse;\r\n lodash.now = now;\r\n lodash.toNumber = toNumber;\r\n lodash.toString = toString;\r\n\r\n /*------------------------------------------------------------------------*/\r\n\r\n /**\r\n * The semantic version number.\r\n *\r\n * @static\r\n * @memberOf _\r\n * @type {string}\r\n */\r\n lodash.VERSION = VERSION;\r\n\r\n /*--------------------------------------------------------------------------*/\r\n\r\n // Some AMD build optimizers, like r.js, check for condition patterns like:\r\n if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {\r\n // Expose Lodash on the global object to prevent errors when Lodash is\r\n // loaded by a script tag in the presence of an AMD loader.\r\n // See http://requirejs.org/docs/errors.html#mismatch for more details.\r\n // Use `_.noConflict` to remove Lodash from the global object.\r\n root._ = lodash;\r\n\r\n // Define as an anonymous module so, through path mapping, it can be\r\n // referenced as the \"underscore\" module.\r\n define(function() {\r\n 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